Macefighting Stances and Finishers
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Type
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Name
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Description
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Stance
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Aggressive
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Increases Damage by 5% per rank but player takes 1% more Damage per rank from all sources
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Stance
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Defensive
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Weapon Swings increase your Damage Resistance by 4% per rank for 5 seconds (does not stack)
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Stance
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Cleave
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Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
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Stance
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Wild Swing
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Increases Damage by 8% per rank, reduces Accuracy by 2% per rank
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Stance
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Sunder
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Increases Pierce effects by an additional 5 Armor reduction per rank, and increases Damage by 4% per rank
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Finisher
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Pulverize
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Inflicts 400% of Weapon Damage to target and applies a 5 second Hinder effect (duration scales with weapon speed)
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Finisher
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Shatter
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Inflicts 250% of Damage to target. If player has any Pierce effects active on target, the effects are canceled but Damage is increased an additional 350%
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Weapon Ability
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Pummel
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For next 15 seconds each hit increases damage by 10% (scaled by weapon speed) up to a max of 40%
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Weapon Ability
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Stun
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For next 15 seconds weapon specials will also apply a (pierce effect / 10) second hinder to target
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Weapon Ability
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Smash
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Melee hit that triggers ability has its damage increased by 300% (damage further scaled by weapon speed), but has a 25% chance to instead inflict 1 damage
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