Skulker

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Revision as of 18:57, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Skulker
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 5.9 50 375 9 18 80 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
50 40% 100


Tameable Stats


Skulker
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Carrion 1 90 175 12 16 60 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33% 100


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
9.08 9.08 90 208 64 0.21 10.99 10.99 109 251 77


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Backstab Passive If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage
Disease Passive Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds
Vanish Cooldown Creature immediately enters stealth


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%