Bloodwolf

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Revision as of 02:34, 10 June 2022 by Expo (talk | contribs)
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Creature Stats


Bloodwolf
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 43.3 400 2,500 25 35 90 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Bloodwolf
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Pyrrhic 2 100 325 26 32 75 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
17.3 8.65 173 372 68 0.14 19.72 9.86 197 424 77


Abilities

Name Type Description
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Charge Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.75) damage against up to 3 targets within 1 tile (the first target hit also takes +50% damage)
Blood Rage Cooldown Consumes up to 10 blood within 6 tiles to increase melee damage by (15% + (Blood Consumed * 1%)) for 30 seconds (cannot stack)


Trait Group

Pyrrhic Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Mender Increases Healing amounts received from Players by 25%
6 Bonebreaker Melee Attacks ignore 25 Armor on target
Thorns Inflicts back 25% of Damage Taken if within 1 tile
Has 15 second cooldown after (DamageMax * 3.0) has been inflicted
8 Swiftness Increases Attack Speed by 7.5%
Reactive Increases Passive Ability trigger chances by 50% of normal
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Wrath Increases Passive Ability damage by 50%