Harvestman

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Revision as of 01:23, 19 September 2022 by Expo (talk | contribs)
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Creature Stats


Harvestman
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 61.8 600 2,500 25 35 120 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Harvestman
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Carrion 2 120 275 26 32 75 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33.0%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
23.37 11.68 233 496 63 0 23.37 11.68 233 496 63


Abilities

Name Type Description
Disease Passive Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds
Burrow Cooldown Has a 15% chance on melee attack to inflict a bleed effect on target dealing (DamageMax * 2.0) damage over 15 seconds


Trait Group

Carrion Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Reactive Increases Passive Ability trigger chances by 50% of normal
6 Contagion Increases Melee Damage by 25% to Diseased targets
Remedy Increases Damage Resistance by 5% and Special Resistance by 33%
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Feed Heals self for 20% of Bleed and Disease damage inflicted