Swing Speed

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This page talks about the advanced mechanics of swing speed.

Summary

Swing speed refers to how quickly a character can perform attacks with their equipped weapon.

It is crucial for dexxer templates to increase their swing speed in order to increase their DPS.

The swing speed of a character is measured by their swing delay. Lower swing delay means attacking faster.

Swing delay is decreased by acquiring more swing speed increase, also known as swing speed bonus or SSI.

Swing delay is capped at 0.5 for any given weapon, which is 2 attacks per second.

Swing speed increase is capped at 50%, which can be increased by 15% with Focus and 10% with Redline for a total of 75%.

Weapon Base Swing Speed

Each different type of weapon has a base swing speed which can be found in the chart below under the column "Sec/Swing"

Some weapons can reach the 0.5 swing delay cap, whereas others cannot reach this cap even with 75% swing speed increase.

Weapons Chart
Speed Sec/Swing Base DiceCount DiceMax MinDmg MaxDmg Avg Dmg Avg Dmg
vs 35AR
Avg Dmg
vs 95AR
Avg DPS Avg DPS
35AR
Avg DPS
95AR
Sec/Swing
50% SSi
Sec/Swing
65% SSi
Sec/Swing
75% SSi
Interrupt
Fencing 58 1.29 3 2 8 5 19 12 9.92 5.70 9.28 7.67 4.40 0.65 0.45 0.32 (1H) Kryss, Assassin's Knife, Hunting Knife, Kukri
Swordsmanship 56 1.34 2 3 6 5 20 12.5 10.34 5.93 9.33 7.72 4.43 0.67 0.47 0.34 (1H) Katana, Cutlass, Scimitar
Mace Fighting 54 1.39 3 4 4 7 19 13 10.75 6.17 9.36 7.74 4.44 0.70 0.49 0.35 (1H) Club, Hammerpick, War Axe, Cudgel, Skull Club
Grinding (Light)
Fencing 50 1.50 1 2 13 3 27 15 12.41 7.12 10.00 8.27 4.75 0.75 0.53 0.38 (1H) Warfork, Epee, Rapier, Fencing Sabre
Swordsmanship 48 1.56 2 3 8 5 26 15.5 12.82 7.36 9.92 8.20 4.71 0.78 0.55 0.39 (1H) Longswords, Broadsword, Viking Sword, Norse Axe
Mace Fighting 46 1.63 4 5 4 9 24 16.5 13.65 7.83 10.12 8.37 4.80 0.82 0.57 0.41 (1H) Mace, Maul, War Mace, Flanged Mace, Flail, (2H) Pickaxe
Archery 34 2.21 5 3 8 7 31 19 15.71 9.02 8.61 7.12 4.09 1.11 0.77 0.55 (2H) Bow, Hunting Bow, Recurve Bow
Wrestling 50 1.50 1 2 13 3 27 15 12.41 7.12 10.00 8.27 4.75 0.75 0.53 0.38 (1H) Martial Manual, Cestus, Fistblade
Grinding (Medium)
Fencing 40 1.88 5 2 14 7 33 20 16.54 9.49 10.67 8.82 5.06 0.94 0.66 0.47 (2H) Short Spear, Pitchfork
Swordsmanship 38 1.97 7 3 8 10 31 20.5 16.95 9.73 10.39 8.59 4.93 0.99 0.69 0.49 (2H) Axe, Battle Axe, Double Axe, Executioner's Axe, Hatchet
Mace Fighting 36 2.08 9 5 4 14 29 21.5 17.78 10.20 10.32 8.53 4.90 1.04 0.73 0.52 (2H) Gnarled Staff, Black Staff, Quarters Staff, Shepherds Crook
Archery 28 2.68 6 4 8 9 39 24 19.85 11.39 8.96 7.41 4.25 1.34 0.94 0.67 (1H) Crossbow, Balestra, Pistol Crossbow
Burst
Fencing 30 2.50 6 2 16 8 38 23 19.02 10.92 9.20 7.61 4.37 1.25 0.88 0.63 (2H) Spear, Sarissa
Swordsmanship 25 3.00 9 3 12 11 45 28 23.16 13.29 9.33 7.72 4.43 1.50 1.05 0.75 (2H) Halberd, Bardiche, Zweihander, Great Axe,
Mace Fighting 27 2.78 5 7 5 12 40 26 21.50 12.34 9.36 7.74 4.44 1.39 0.97 0.70 (2H) Warhammer, Great Sledge, Great Mace, Giant Spiked Mace, Giant Club
Archery 20 3.75 7 5 9 10 50 30 24.81 14.24 8.00 6.62 3.80 1.88 1.31 0.94 (2H) Heavy Crossbow, Rampart Crossbow, Great Bow
Fishing 20 3.75 6 5 50 75 62.5 51.68 29.67 16.67 13.79 7.92 1.88 1.31 0.94 (2H) Harpoon, Trident
Swing Speed Caps at 75% - Seconds per Swing Caps at 0.50 seconds per swing (highlighted in red)
Training Weapons - Training weapons all have normalized attack speed and damage dealing a max of 1 HP per swing
Two Handed Weapons in PvM - Two-Handed Close Range Weapons (Non-Archery) grant players a 20% Damage Bonus towards Creatures
(This is to offset not being able to use a shield)

Swing Speed Formula

The formula for calculating a player's final swing delay is as follows:

(Weapon Base Swing Speed * (1 - Swing Speed Increase)) = Swing Delay

Swing Speed Increase Sources

There are multiple sources of swing speed increase:

All sources of swing speed increase work together additively. This means that a source providing 15% and a source providing 7% will provide 22% swing speed increase.

Swing Speed Calculator

A swing speed calculator can be found here.

The Value of Swing Speed

Swing speed multiplies every other source of damage for a dexxer by allowing it to occur more often.

Due to the nature of the swing speed formula, each point of swing speed increase will give more benefit than the last.