Increases Attack Speed by 2.5% per rank but player takes 1% more Damage per rank from all sources
Stance
Defensive
Weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)
Stance
Cleave
Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
Stance
Blackguard
Successful hits have a 3% per rank chance to inflict a Disease effect on target that deals 200% Damage spread out over 20 seconds
Stance
Fang
Damage increased by 6.5% per rank while using a weapon coated with Greater Poison or higher
Finisher
Assassinate
Inflicts 400% Damage and immediately resolves up to an additional 500% Damage worth of Disease and Poison ticks (caused by the player) remaining on target
Finisher
Flurry
Increases Weapon Speed by 15% for 20 seconds (does not stack)
Weapon Ability
Gambit
For next 15 seconds damage increased by 40% but 10% chance any hits will convert into misses
Weapon Ability
Swiftstrikes
For next 15 seconds each hit increases attack speed by 5% (scaled by weapon speed) up to a max of 25%
Weapon Ability
Bane
Immediately resolve 3 poison ticks if player has an active weapon-applied poison on creature