Client Options

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Revision as of 02:14, 8 September 2025 by TheGmaster (talk | contribs) (Created page with "Outlands' Customized ClassicUO client has many options to improve and customize players' experiences, a list and description of each setting can be found below. The options menu can be accessed via the Options button in the paperdoll, or by using the default hotkey Ctrl + O. = General = === Highlight game objects === Highlights the object that the curser is currently hovering over purple. * Type: Checkbox * Default: On === Always Run === Toggles whether or not a...")
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Outlands' Customized ClassicUO client has many options to improve and customize players' experiences, a list and description of each setting can be found below.

The options menu can be accessed via the Options button in the paperdoll, or by using the default hotkey Ctrl + O.

General

Highlight game objects

Highlights the object that the curser is currently hovering over purple.

  • Type: Checkbox
  • Default: On

Always Run

Toggles whether or not a character runs when the curser is held closer to the character.

  • Type: Checkbox
  • Default: On

Unless Hidden

Toggles whether the character will always run if hidden

  • Type: Checkbox
  • Default: On

Auto Open Doors

Toggles whether doors are automatically opened when the character touches them or not, when off the player is required to double-click doors to open them

  • Type: Checkbox
  • Default: On

Smooth Doors?

???

  • Type: Checkbox
  • Default: On

Unless Hidden

Toggles whether doors will automatically open while the player is hidden.

  • Type: Checkbox
  • Default: Off

No color for object out of range?

Objects outside of the players render/draw distance (18 tiles) will render in greyscale.

  • Type: Checkbox
  • Default: Off

Hold down left mouse button to grab healthbars/items

Toggles whether health bars and items will be grabbed if the curser hovers over them while left-click is held, also called "Sallos Easy Grab".

  • Type: Checkbox
  • Default: On

Movement

Prevent movement through certain mobiles with <100% stam

This option prevents rubberbanding, but can sometimes block you from walking through mobs even though you could. If walking through mobs whenever possible is important to you, uncheck this option.

Tip: You can create a macro to toggle this option.

Toggles whether or not the player can attempt to walk over a mobile while below max stamina, which would cause them to "rubberband". This setting currently also prevents the player from walking through mobiles they normally could in stamina-requirement free zones'

  • Type: Checkbox
  • Default: On

Corpses

Auto Open Corpses

Toggles whether the client will attempt to open nearby corpses.

  • Type: Checkbox
  • Default: On

Corpse Open Range

The distance, in tiles, that the client will attempt to open corpses in.

  • Type: Positive Integer
  • Default: 2

Corpse Open Conditions

The conditions in which the client will not try to automatically open corpses in, since opening corpses will cancel any targeting reticles or break invisibility/being hidden.

  • Type: Dropdown
  • Default: Not While Hidden Or Targeting
Options
Always
Not While Targeting
Not While Hidden
Not While Hidden Or Targeting

Ignore innocent (blue) corpses

Toggles whether or not the client will attempt to open innocent notoriety corpses.

  • Type: Checkbox
  • Default: On