Discipline Aspect

From UO Outlands Wiki
Revision as of 01:34, 31 October 2025 by TheGmaster (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
...Content of page is incomplete or needs to be updated...
A discipline aspect proc gif

Discipline Aspect Special

File:disciplineaspectproc.gif


Discipline Aspect Weapon


Discipline Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Discipline Tier Level
Tactics Bonus 10 + 2 per player Discipline Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Melee Damage, Spell Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)


Discipline Aspect Spellbook


Discipline Aspect Spellbook
Mana Refund Chance 10% + 2% per player Discipline Tier Level
Damage Bonus 10% + 2% per player Discipline Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Discipline Tier Level
Aspect Special Effect:
Iron Will
Inflicts (600 + (60 * Tier Level)) damage to target and increases your melee damage, spell damage, and damage resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times)


Discipline Aspect Armor


Discipline Aspect Armor
Armor Rating Bonus 20% + 5% per player Discipline Tier Level
Weapon Special/Ability/Finisher Damage Bonus 15% + 5% per player Discipline Tier Level
Melee Damage + Resistance Bonus after Using Mana (for 10s) 6% + 2% per player Discipline Tier Level
Finisher Threshold Increase 2.5% + 0.75% per player Discipline Tier Level

Weapon Special/Ability/Finisher Damage Bonus

Increases the damage of weapon specials and any weapon ability or finishers that directly deal damage.

Melee Damage + Resistance Bonus after Using Mana (for 10s)

Provides a bonus to a player's melee damage and damage resistance for the next 10 seconds after consuming [Skills &Stats|mana]], these bonuses do not stack. This mechanic was made to be paired with codex stance renewal and more specifically the Wrestling stance adoption bonus.

Finisher Threshold Increase

Increases the health % threshold that players are able to trigger weapon and parry finishers at. Which are at 25% or below on normal creatures, 33% or below on boss-level creatures and 33% for parry finishers, which are based on the players health %.

Discipline Aspect Cloth

  • Hue 2490
  • To Craft: 120 Tailoring, 1 Discipline Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

War

Water

Chromatic