Dual Wielding
Summary
- Dual Wielding is a weapon skill that allows the usage of a new class of paired weapons that occupy both hands
- Players can raise their Dual Wielding skill up to 100 points
- Even though some Dual Weapons will visually mirror existing weapons from other skills (such as Scimitars, Rapiers, etc) using Dual Wielding weapons will only require the Dual Wielding skill (i.e. using Dual Katanas will not require the Swordmanship skill)
Dual Weapons
- Dual Wielding weapons are a standalone weapon that when equipped will occupy both hands
- Dual Wielding weapons will function similarly to other weapons unless otherwise noted
Weapon Characteristics
- Unless otherwise noted, Dual Weapons will adopt the Weapon Characteristics of their single-version equivalent for the following mechanics:
- Being Poisonable (Dual Hunting Knives, Katanas, Scimitars, Sabres, Rapiers)
- Treated as an Axe and Lumberjacking Weapon (Dual Norse Axes)
- Can be used as a Knife to carve corpses/trees (Dual Hunting Knives)
Dual Wielding Codex
- The Dual Wielding Codex is a Weapons Codex that players can use to adopt Stances and Finishers, as well as use Weapon Abilities, for Dual Wielding Weapons
- Dual Wielding Codexes are Blessed
- Dual Wielding Codexes can be crafted with the Inscription skill under the Books and Tomes category
- Dual Wielding Codexes require both at least 80 Dual Wielding skill and 80 Tactics skill to use
- Players will earn Experience towards their Dual Wielding Codex when killing Monsters
- By accumulating experience, players unlock Points to spend on Upgrades within the codex
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