Template:ThrowingCodex

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Revision as of 04:51, 31 May 2026 by Expo (talk | contribs) (Created page with "{| class="wikitable" style="text-align: center;" !colspan="3"|File:icon-throwing.png Throwing Codex Stances, Finishers and Abilities |- ! Type ! Name ! Description |- | Stance | Torrent | style="text-align: left;"| Melee hits increase Attack Speed by a cumulative 1.0% per rank. Bonus resets if stance changes, 5 seconds pass without a hit, or the player lands 5 hits |- | Stance | Suppress | style="text-align: left;"| Damage increased by 2% per rank and weapon swings i...")
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Throwing Codex Stances, Finishers and Abilities

Type Name Description
Stance Torrent Melee hits increase Attack Speed by a cumulative 1.0% per rank. Bonus resets if stance changes, 5 seconds pass without a hit, or the player lands 5 hits
Stance Suppress Damage increased by 2% per rank and weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)
Stance Reaper Deals an additional 8% Damage per rank to 2 additional random targets within 2 tiles
Stance Rake Damage increased by 3% per rank, with bonus doubled on Moving Throws
Stance Kite Accuracy increased by 1% per rank and Damage increased by 2% per rank, with bonuses doubled if the target has moved within 1 second
Finisher Hunter Inflicts 400% Damage to target. For 15 seconds, player’s Melee Damage is increased by 10%, doubled against targets from the same Slayer Group (does not stack)
Finisher Hobble Target takes 120% Damage per movement step until 20 seconds pass or 10 steps are taken (does not stack)
Weapon Ability Clash For 15 seconds receive +10% Accuracy, +10% Damage Resistance, and +20% Melee Damage against targets within 2 tiles
Weapon Ability Blitz For 15 seconds player has unlimited Moving Throws and receives +15% Swing Speed if they have not been stationary for 1 second or more
Weapon Ability Hail Mary For 15 seconds Attack Range is increased by 4 and Melee Damage is increased by 30% if distance to target is 9 tiles or more