Temporal Aspect

From OUTLANDS Wiki
Revision as of 23:00, 15 July 2026 by Agweber (talk | contribs) (Structural re-write, plus added missing sections on the chronometer and field from the patch notes, including additional images and floating them to the right.)
Jump to navigation Jump to search

Temporal Mechanics


Temporal Chronometer

Temporal Field

Damage Resistance and Delay

Temporal Aspect focuses players around using a Chronometer to generate a Temporal Field, which will grant the player bonuses to damage as well as defensive measures while inside the field's radius

Temporal Chronometer

  • When a player activates Temporal Aspect Armor, they will receive a Temporal Chronometer in their backpack
  • This item is Blessed, but will be deleted if dropped or moved off the player (similar to Atlas Books)

Temporal Field

  • If a player double-clicks their Temporal Chronometer, or uses the [Temporal or [TemporalField commands, they will create a Temporal Field at their location
  • While within 8 tiles of this field, the player will receive a Damage Bonus, Damage Resistance, and a Damage Delay effect
  • The Temporal Field will last 10 seconds and the player cannot create another one until it expires

Damage Bonus (staggered increase over 3 sec)

  • While the player is within 8 tiles of a Temporal Field they have created, they will receive a Damage bonus to all damage they inflict of (9% + (3% * Tier Level))
  • However, this bonus amount begins at 0% of normal when the Temporal Field is created, and scales up by 33% of normal for each second until becoming 100% of normal after 3 seconds and until the end of the Temporal Field

Damage Resistance and Damage Delay

  • While the player is within 8 tiles of a Temporal Field they have created, they will receive a Damage Resistance bonus and a Damage Delay effect of (4% + (1.3% * Tier Level))
  • The Damage Delay effect will reduce a player's final damage taken (after resolving reductions) by the effect amount (rounded down) and then resolve that reduction amount as damage to the player 3 seconds later

Chance to Avoid Movement Effects

  • While the player is within 8 tiles of a Temporal Field they have created they will have a (15% * (4.0% * Tier Level)) chance to ignore any effect that Paralyzes, Hinders, or Entangles the player
  • Note: This bonus was previously attributed to Air Aspect Armor but is now part of Temporal Aspect Armor

Temporal Settings

  • Players can optionally toggle to not have a Chronometer created for them on aspect activation by using the [TemporalSettings command
  • Players can view Temporal Aspect settings in the [Commands page under the Aspect category

Temporal Aspect Proc

Temporal Aspect Weapon


Temporal Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Temporal Tier Level
Tactics Bonus 10 + 2 per player Temporal Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Temporal Tier Level
Aspect Special Effect:
Stasis
Inflicts (700 + (70 * Tier Level)) damage to target and hinders them for (5 + (0.5 * Tier Level)) seconds


Temporal Aspect Spellbook


Temporal Aspect Spellbook
Mana Refund Chance 10% + 2% per player Temporal Tier Level
Damage Bonus 10% + 2% per player Temporal Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Temporal Tier Level
Aspect Special Effect:
Stasis
Inflicts (700 + (70 * Tier Level)) damage to target and hinders them for (5 + (0.5 * Tier Level)) seconds


Temporal Aspect Armor


Temporal Aspect Armor
Armor Rating Bonus 20% + 5% per player Temporal Tier Level
Damage Bonus (staggered increase over 3 seconds) 9% + 3% per player Temporal Tier Level
Damage Resistance and Damage Delay (3 seconds) 4% + 1.3% per player Temporal Tier Level
Chance to Avoid Movement Effects 15% + 4% per player Temporal Tier Level


Temporal Aspect PvP Effects

Temporal Aspect
Deactivated No Changes
Activated No Changes
  • All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
  • These effects will be reactivated once the player has been out of PvP for 60 seconds
  • Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP


Temporal Aspect Cloth

  • Hue 4211
  • To Craft: 120 Tailoring, 1 Temporal Distillation and 1 Wool


Aspects


Aspect Mastery

Agorawave

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Temporal

Void

War

Water

Chromatic