Hiding

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Summary

  • Allows the player to become invisible indefinitely
  • You must be a good distance away/out of sight from any mob (creature or player) for this to succeed. However, one thing you can do is turn around a corner and immediately hide since you are out of sight.
  • You can not raise this skill (or detect hidden) while in a house you are at least friended to, as it will always work there
  • Chance to hide is equivalent to the skill level (50 skill = 50%, etc)
  • Players who are Friended to a house receive an effective bonus of 100 Hiding skill for making Hiding attempts inside that house (non-Friends no longer receive any bonuses, will not gain skill)
  • All players who are within 1 tile of a house, but not actually inside in that house, will receive an effective bonus of 50 Hiding Skill for making Hiding attempts
  • Required by the Stealth skill to make movements while hidden
    • Can be paired with the Stealth skill to make Backstab attacks against creatures
  • Players who are revealed via Detecting Hidden or the Reveal Spell cannot become Hidden or Invisible by any means for 5 seconds
    • Players who are revealed also cannot Eject from a house for 5 seconds
  • Hidden players that are Revealed due to a creature ability will be prevented from any form of Hiding/Invisibility for the next 10 seconds
    • some higher level creatures may have longer durations


Training

  • Note: Players cannot train hiding in places where they have effective hiding bonuses, i.e. friendly houses/inn rooms.
Skill Activity
0-50 Train from NPC
50-80 Use Hiding in New Player Dungeon
80-100 Continue using Hiding