Reveal Immunity
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Summary
Players can gain temporary Reveal Immunity to player-based effects that Reveal other players, such as the Reveal Spell or Detecting Hidden skill, if any of the following have occurred:
- The player has made successful Lockpicking/Remove Trap progress against a Treasure/Dungeon Chest in the last 60 seconds
Immunity Indications
- If a player does perform a Revealing action in range of one or more Reveal-Immune players, the acting player will see a brief visual indication at the location of each of those targets, however the targets themselves will not be revealed
Exemptions
Players can never gain Reveal Immunity if any of the following are true:
- The player is a Murderer
- The player is currently Criminal
- The player is a Red Hand thief
Murderers
- Players who are Murderers will always ignore the Reveal Immunity of other players
Houses
- Reveal Immunity will not apply in Houses