Template:TempStarterDexxer: Difference between revisions

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===Starter Dexxer (700 skill points)===
==='''Starter Dexxer (700 skill points)'''===
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Strength</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Strength</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Dexterity</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Dexterity</span> <br />
<span style="color: #83e631;> 25 </span><span style="color: #accdf6; font-weight:bold;">Intelligence</span> <br />
<span style="color: #83e631;> &nbsp; 25 </span><span style="color: #accdf6; font-weight:bold;">Intelligence</span> <br />
<br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Swordsmanship|<span style="color: #cdf6ac;">Swords</span>]] or [[Mace Fighting|<span style="color: #cdf6ac;">Maces</span>]] or [[Archery|<span style="color: #cdf6ac;">Archery</span>]] or [[Wrestling|<span style="color: #cdf6ac;">Wrestling</span>]] or [[Fencing|<span style="color: #cdf6ac;">Fencing</span>]]<br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Tactics|<span style="color: #cdf6ac;">Tactics</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Chivalry|<span style="color: #cdf6ac;">Chivalry</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Healing|<span style="color: #cdf6ac;">Healing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Arms Lore|<span style="color: #cdf6ac;">Arms Lore</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Parrying|<span style="color: #cdf6ac;">Parrying</span>]] <br />
<span style="color: #83e631;"> &nbsp; 75 </span>[[Resisting Spells|<span style="color: #cdf6ac;">Resisting Spells</span>]] <br />
<br />
* Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
* Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
* [[Armor_%26_Weapons|Gear]] Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
* Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game
 


<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Mace Fighting |<span style="color: #cdf6ac;">Mace Fighting </span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Tactics|<span style="color: #cdf6ac;">Tactics</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Tracking|<span style="color: #cdf6ac;">Tracking</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Camping|<span style="color: #cdf6ac;">Camping</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Forensic Evaluation|<span style="color: #cdf6ac;">Forensic Evaluation</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Arms Lore|<span style="color: #cdf6ac;">Arms Lore</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Healing|<span style="color: #cdf6ac;">Healing</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Parrying|<span style="color: #cdf6ac;">Parrying</span>]]</span> <br />
<span style="color: #83e631;">70 </span><span style="color: #cdf6ac;">[[Resisting Spells|<span style="color: #cdf6ac;">Resisting Spells</span>]]</span> <br />
<br />
Notes:
*Startskills: (advanced): 50 Healing, 49 Mace Fighting, 1 Veterinary
*Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
*Recommended Weapon: Mace, War Mace, or Maul
*Recommended Armor: Platemail & Shield
*Misc:
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Latest revision as of 13:20, 7 June 2022

Starter Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  75 Swords or Maces or Archery or Wrestling or Fencing
  75 Tactics
  75 Chivalry
  75 Healing
  75 Anatomy
  75 Arms Lore
  75 Parrying
  75 Resisting Spells

  • Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
  • Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
  • Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
  • Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game