Hiding: Difference between revisions

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(→‎Summary: added note about hiding chance)
 
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[[Category:Skills]]
[[Category:Skills]][[Category:Thieves]][[Category:PvM]]
==Summary==
==Summary==
* Allows the player to hide
* Allows the player to become invisible indefinitely
 
* Chance to hide is equivalent to the skill level (50 skill = 50%, etc)
 
* Players who are Friended to a house receive an effective bonus of 100 Hiding skill for making Hiding attempts inside that house (non-Friends no longer receive any bonuses, will not gain skill)
* Players who are Friended to a house receive an effective bonus of 100 Hiding skill for making Hiding attempts inside that house (non-Friends no longer receive any bonuses, will not gain skill)
* All players who are within 1 tile of a house, but not actually inside in that house, will receive an effective bonus of 50 Hiding Skill for making Hiding attempts
* All players who are within 1 tile of a house, but not actually inside in that house, will receive an effective bonus of 50 Hiding Skill for making Hiding attempts
* Required by the [[Stealth]] skill to make movements while hidden
* Required by the [[Stealth]] skill to make movements while hidden
** Can be paired with the Stealth skill to make [[Stealth#Backstabbing|Backstab]] attacks against creatures
 
* Players who are revealed via Detect Hidden or the Reveal Spell cannot become Hidden or Invisible by any means for 5 seconds
** Can be paired with the Stealth skill to make [[Stealth#Baqckstabbing|Backstab]] attacks against creatures
* Players who are revealed via Detect Hidden or the Reveal Spell cannot use [Eject from a house for 5 seconds
 
* Players who are revealed via [[Detecting Hidden]] or the [[Magery|Reveal Spell]] cannot become Hidden or Invisible by any means for 5 seconds
** Players who are revealed also cannot Eject from a house for 5 seconds




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==Training==
==Training==
* Note: Players cannot train hiding in places where they have effective hiding bonuses, i.e. friendly houses/inn rooms.
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
! Skill
! Skill
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| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
|-
| 50-70
| 50-80
| Use Hiding in [[New Player Dungeon]]
| Use Hiding in [[New Player Dungeon]]
|-
|-
| 70-100
| 80-100
| Continue using Hiding
| Continue using Hiding
|}
|}

Latest revision as of 16:54, 20 January 2024

Summary

  • Allows the player to become invisible indefinitely
  • Chance to hide is equivalent to the skill level (50 skill = 50%, etc)
  • Players who are Friended to a house receive an effective bonus of 100 Hiding skill for making Hiding attempts inside that house (non-Friends no longer receive any bonuses, will not gain skill)
  • All players who are within 1 tile of a house, but not actually inside in that house, will receive an effective bonus of 50 Hiding Skill for making Hiding attempts
  • Required by the Stealth skill to make movements while hidden
    • Can be paired with the Stealth skill to make Backstab attacks against creatures
  • Players who are revealed via Detecting Hidden or the Reveal Spell cannot become Hidden or Invisible by any means for 5 seconds
    • Players who are revealed also cannot Eject from a house for 5 seconds


Training

  • Note: Players cannot train hiding in places where they have effective hiding bonuses, i.e. friendly houses/inn rooms.
Skill Activity
0-50 Train from NPC
50-80 Use Hiding in New Player Dungeon
80-100 Continue using Hiding