Template:TempAdvancedPoisoner: Difference between revisions

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<span style="color: #83e631;">110 </span>[[Poisoning|<span style="color: #cdf6ac;">Poisoning</span>]] <br />
<span style="color: #83e631;">110 </span>[[Poisoning|<span style="color: #cdf6ac;">Poisoning</span>]] <br />
<span style="color: #83e631;"> &nbsp; 90 </span>[[Alchemy|<span style="color: #cdf6ac;">Alchemy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 90 </span>[[Alchemy|<span style="color: #cdf6ac;">Alchemy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Fencing|<span style="color: #cdf6ac;">Fencing</span>]] or [[Swordsmanship|<span style="color: #cdf6ac;">Swordsmanship</span>]]  <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Fencing|<span style="color: #cdf6ac;">Fencing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Tactics|<span style="color: #cdf6ac;">Tactics</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Tactics|<span style="color: #cdf6ac;">Tactics</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Healing|<span style="color: #cdf6ac;">Healing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Healing|<span style="color: #cdf6ac;">Healing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Parrying|<span style="color: #cdf6ac;">Parrying</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Parrying|<span style="color: #cdf6ac;">Parrying</span>]] <br />
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* Playstyle: Poison the mob and Kite as needed.
* Playstyle: Poison the mob and Kite as needed.
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* Misc: Lean in on the Melee Poison Sting mechanic from Alchemy
* Misc: Lean in on the Melee Poison Sting mechanic from Alchemy
*    May require supremely accurate weapon or Melee Special Chance links for hit chance
*    May require supremely accurate weapon or Melee Special Chance links for hit chance
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Latest revision as of 21:47, 6 September 2024

Poisoner (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Taste Identification
110 Poisoning
  90 Alchemy
  80 Fencing
  80 Tactics
  80 Anatomy
  80 Healing
  80 Parrying