Template:SwordCodex: Difference between revisions
		
		
		
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TheGmaster (talk | contribs) m (TheGmaster moved page Template:SwordsCodex to Template:SwordCodex: Preferred Title)  | 
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{| class="wikitable" style="text-align: center;"  | {| class="wikitable" style="text-align: center;"  | ||
!colspan="3"|[[File:icon-swords.png]]  | !colspan="3"|[[File:icon-swords.png]]  | ||
Swordsmanship Stances and   | Swordsmanship Codex Stances, Finishers and Abilities  | ||
|-  | |-  | ||
! Type  | ! Type  | ||
| Line 9: | Line 9: | ||
| Stance  | | Stance  | ||
| Aggressive  | | Aggressive  | ||
| style="text-align: left;"| Increases Accuracy by 3.5% per rank  | | style="text-align: left;"| Increases Accuracy and Damage by 3.5% per rank but player takes 1% more Damage per rank from all sources  | ||
|-  | |-  | ||
| Stance  | | Stance  | ||
| Defensive  | | Defensive  | ||
| style="text-align: left;"|   | | style="text-align: left;"| Weapon Swings increase your Damage Resistance by 4% per rank for 5 seconds (does not stack)  | ||
|-  | |-  | ||
| Stance  | | Stance  | ||
| Cleave  | | Cleave  | ||
| style="text-align: left;"| Deals an additional   | | style="text-align: left;"| Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles  | ||
|-  | |-  | ||
| Stance  | | Stance  | ||
| Line 34: | Line 34: | ||
| Execute  | | Execute  | ||
| style="text-align: left;"| Inflicts 350% of Damage to target and then immediately resolves all remaining Bleed tick damage on the target that has been inflicted by the player  | | style="text-align: left;"| Inflicts 350% of Damage to target and then immediately resolves all remaining Bleed tick damage on the target that has been inflicted by the player  | ||
|-  | |||
| Weapon Ability  | |||
| Spinslash  | |||
| style="text-align: left;"| For next 15 seconds accuracy, damage, and weapon special chance increased by 15%  | |||
|-  | |||
| Weapon Ability  | |||
| Rend  | |||
| style="text-align: left;"| Immediately resolve all remaining bleed ticks player has on target and for next 15 seconds new weapon special bleed effects are increased by 25% damage  | |||
|-  | |||
| Weapon Ability  | |||
| Chop  | |||
| style="text-align: left;"| Melee hit that triggers ability damage is increased by 200% (damage further scaled by weapon speed)  | |||
|}  | |}  | ||