Template:TempStarterDexxer: Difference between revisions
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<span style="color: #83e631;> 25 </span><span style="color: #accdf6; font-weight:bold;">Intelligence</span> <br /> | <span style="color: #83e631;> 25 </span><span style="color: #accdf6; font-weight:bold;">Intelligence</span> <br /> | ||
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<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Swordsmanship|<span style="color: #cdf6ac;">Swords</span>]] or [[Mace Fighting|<span style="color: #cdf6ac;">Maces</span>]] or [[Archery|<span style="color: #cdf6ac;">Archery</span>]] or [[Wrestling|<span style="color: #cdf6ac;">Wrestling</span>]] or [[Fencing|<span style="color: #cdf6ac;">Fencing</span>]]<br /> | ||
<span style="color: # | <span style="color: #83e631;"> 75 </span>[[Tactics|<span style="color: #cdf6ac;">Tactics</span>]] <br /> | ||
<span style="color: # | <span style="color: #83e631;"> 75 </span>[[Chivalry|<span style="color: #cdf6ac;">Chivalry</span>]] <br /> | ||
<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Healing|<span style="color: #cdf6ac;">Healing</span>]] <br /> | ||
<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br /> | ||
<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Arms Lore|<span style="color: #cdf6ac;">Arms Lore</span>]] <br /> | ||
<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Parrying|<span style="color: #cdf6ac;">Parrying</span>]] <br /> | ||
<span style="color: #83e631;"> | <span style="color: #83e631;"> 75 </span>[[Resisting Spells|<span style="color: #cdf6ac;">Resisting Spells</span>]] <br /> | ||
<span style="color: #83e631;"> | |||
<span style="color: #83e631;"> | |||
<br /> | <br /> | ||
* Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary | * Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary |
Latest revision as of 13:20, 7 June 2022
Starter Dexxer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
75 Swords or Maces or Archery or Wrestling or Fencing
75 Tactics
75 Chivalry
75 Healing
75 Anatomy
75 Arms Lore
75 Parrying
75 Resisting Spells
- Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
- Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
- Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
- Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game