TemplatesMage: Difference between revisions
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* You can do this through higher quality gear, [[Aspect Mastery]], [[Arcane Codex|Arcane Codex]], and [[Mastery Chain]] Links  | * You can do this through higher quality gear, [[Aspect Mastery]], [[Arcane Codex|Arcane Codex]], and [[Mastery Chain]] Links  | ||
* Consider squeezing 80-100 [[Tracking]] into a template to passively track hostile players (PK's) so you can avoid them.<br />  | * Consider squeezing 80-100 [[Tracking]] into a template to passively track hostile players (PK's) so you can avoid them.<br />  | ||
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Latest revision as of 17:16, 11 December 2024
Summary
See a showcase of tested, viable Progression Paths for the Mage Archetype. Please consider the following notes:
- The Mage Archtype is a versatile strong starter, which can become very strong endgame.
 - If starting as a mage look to cap Mana Refund, while finding ways to increase damage and potentially mana regen.
 - You can do this through higher quality gear, Aspect Mastery, Arcane Codex, and Mastery Chain Links
 - Consider squeezing 80-100 Tracking into a template to passively track hostile players (PK's) so you can avoid them.
 
Basic Summoner (700 skill points)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
100 Magery 
100 Necromancy 
100 Meditation 
100 Evaluation Intelligence 
100 Spirit Speaking 
100 Wrestling 
100 Focus
- Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
 - Starting Skills: 50 Magery, 49 Necromancy, 1 Meditation
 - Training Credits: 50 Wrestling, 50 Evaluating Intelligence
 - Gear Recommendation: Leather Armor, Magical Spellbook with high potency
 - Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
 - Aspect Recommendation: Void, Death or Eldritch
 - Misc: Consider Resisting Spells instead of Focus if you intend to fight back against players.
 
Poison Necromancer (Noxcro) (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
120 Taste Identification 
120 Spirit Speaking 
120 Poisoning 
100 Magery 
   80 Meditation 
   60 Camping 
- Playstyle: Use Summons to Tank/DPS. Use Poison, Poison Strike and Pain Spike as main DMG Source.
 - Gear Recommendations: Material Spellbook for Mana Regeneration
 - Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire, Poison Kit
 - Aspect Recommendations: Poison
 - Link Recommendations: Damage to Poisoned, Spell Aspect Chance, spell Aspect Modifier
 - Misc: Consider taking tracking / wrestling for defense as this is the most glass cannon build
 
Spelldamage focused Summoner (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
100 Magery 
100 Evaluating Intelligence 
100 Meditation 
100 Focus 
100 Wrestling 
100 Spirit Speaking 
- Playstyle: Use Summons to Tank. Use Necro abilites to boost own spells.
 - Gear Recommendations: Magical Spellbook (Eminently potent or better)
 - Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire
 - Aspect Recommendations: Void Armor, Eldritch Book
 - Link Recommendations: Damage to Diseased, Spell Aspect Chance, Spell Aspect Modifier
 - Misc: Blood Armor, Madness Armor are viable options as well
 
Necro Pet Herder (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
120 Spirit Speaking 
120 Herding 
100 Magery 
   90 Musicianship 
   90 Discordance 
   80 Meditation 
- Playstyle: Use Summons to Tank and kill. Boost with Herding / Disco
 - Gear Recommendations: Material Spellbook, Crook
 - Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire, Bard Codex
 - Aspect Recommendations: Death, Eldritch, Command (Book)
 - Link Recommendations: Follower Damage, Effective Necromancy
 - Misc: If mana supply (meditation, mushroom, wither) is good, consider taking camping for carrying capacity.
 - Points in bless in wizard grimoire gives 5-6% DPS boost to followers.
 
Basic Arcane Mage (700 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
100 Necromancy 
100 Magery 
100 Evaluating Intelligence 
   80 Meditation 
   80 Focus 
   80 Arcane 
   80 Wrestling 
   80 Parrying 
- Playstyle: Kite, and rope cast for survival while using Necro Buffs & Arcane for big damage
 - Gear Recommendations: Crafted Staves for Mana Refund & Damage
 - Book/Codice/Kit Requirements: Necromancy Book, Wizard's Grimoire, Arcane Codex, Parry Codex
 - Aspect Recommendations: Blood, Eldritch or Void Armor, Arcane Staff
 - Link Recommendations: Damage to Diseased, Spell Aspect Chance, Spell Aspect Modifier
 - Misc: Start out with meditation until the Arcane Codex is leveled
 
Advanced Arcane Parry Mage (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
100 Magery 
100 Evaluating Intelligence 
100 Focus 
100 Arcane 
100 Wrestling 
   80 Parry 
   20 Alchemy 
- Playstyle: Stand tall, while using Necro Buffs & Arcane for decent damage
 - Gear Recommendations: Crafted Staves for Mana Refund & Damage
 - Book/Codice/Kit: Necromancy Book, Wizard's Grimoire, Arcane Codex, Parry Codex
 - Aspect Recommendations: Blood, Eldritch or Void Armor, Arcane Staff
 - Link Recommendations: Damage to Diseased, Spell Aspect Chance, Spell Aspect Modifier
 - Misc: With the Arcane Codex leveled, you can play in plate using the Arcane Codex mana options
 
Advanced Arcane DPS Mage (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
100 Inscription 
100 Magery 
100 Evaluating Intelligence 
100 Focus 
100 Arcane 
100 Wrestling 
- Playstyle: Kite, and rope cast for survival while using Necro Buffs & Arcane for big damage
 - Gear Recommendations: Crafted Staves for Mana Refund & Damage
 - Book/Codice/Kit Requirements: Necromancy Book, Wizard's Grimoire, Arcane Codex
 - Aspect Recommendations: Blood, Eldritch or Void Armor, Arcane Staff
 - Link Recommendations: Damage to Diseased, Spell Aspect Chance, Spell Aspect Modifier
 - Misc: With the Arcane Codex leveled, you can play in plate using the Arcane Codex mana options
 
Advanced Arcane Nox Mage (720 Skillpoints)
 100 Strength 
   25 Dexterity 
 100 Intelligence 
120 Necromancy 
120 Taste Identification 
100 Poisoning 
100 Magery 
100 Evaluating Intelligence 
100 Arcane 
   80 Wrestling 
- Playstyle: Kite, and rope cast for survival while poisoning for damage
 - Gear Recommendations: Crafted Staves for Mana Refund & Damage
 - Book/Codice/Kit Requirements: Necromancy Book, Wizard's Grimoire, Arcane Codex, Poison Kit
 - Aspect Recommendations: Poison, Poison or Arcane Staff
 - Link Recommendations: Damage to Diseased, Damage to Poisoned, Spell Aspect Chance
 - Misc: Poison Damage Links are also a solid option