PvP Damage Cap: Difference between revisions

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* [[Necromancy]]
* [[Necromancy]]
* [[Tracking]]
* [[Tracking]]
* Secondary Weapon Skills
** [[Archery]]
** [[Fencing]]
** [[Macefighting]]
** [[Swordsmanship]]

Revision as of 20:53, 13 March 2026

Summary

There are two separate damage caps in PvP; Melee and Spellcasting:

Damage Cap Type Description
Melee Tactics + Anatomy + Total of 20% Damage Bonus from all Supplemental skills
Spellcasting Evaluating Intelligence + Total of 10% Damage Bonus from all Supplemental skills

Supplemental Skills

Supplemental Damage skills provide 10% * (skill / 100) damage bonus in PvP