Template:TempAdvancedPoisoner: Difference between revisions
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* [[Codex and Grimoire Overview|Book/Codice/Kit]] Required: [[Poison_Kit|Poison Kit]], [[Weapon and Shield Codex|Fencing or Swordsmanship Codex]], [[Weapon and Shield Codex|Parry Codex]], [[Healers Codex|Healer's Codex]] | * [[Codex and Grimoire Overview|Book/Codice/Kit]] Required: [[Poison_Kit|Poison Kit]], [[Weapon and Shield Codex|Fencing or Swordsmanship Codex]], [[Weapon and Shield Codex|Parry Codex]], [[Healers Codex|Healer's Codex]] | ||
* [[Aspect_Mastery|Aspect]] Required: [[Poison Aspect|Poison]] | * [[Aspect_Mastery|Aspect]] Required: [[Poison Aspect|Poison]] | ||
* [[Mastery_Chain|Link]] | * [[Mastery_Chain|Link]] Reco: Damage to Poisoned, Slayer/Dungeon Damage, Poison Damage | ||
* Misc: Lean in on the Melee Poison Sting mechanic from Alchemy | * Misc: Lean in on the Melee Poison Sting mechanic from Alchemy | ||
* May require | * May require supremely accurate weapon or Melee Special Chance links for hit chance | ||
[[File:wildlandslogo.png|150px|link=]]<br> | [[File:wildlandslogo.png|150px|link=]]<br> | ||
</div> | </div> |
Revision as of 13:22, 31 July 2024
Poisoner (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Taste Identification
110 Poisoning
90 Alchemy
80 Fencing or Swordsmanship
80 Tactics
80 Anatomy
80 Healing
80 Parrying
- Playstyle: Poison the mob and Kite as needed.
- Gear Recommendation: 2h Fencing or 1h Grinding Light Sword, Platemail
- Book/Codice/Kit Required: Poison Kit, Fencing or Swordsmanship Codex, Parry Codex, Healer's Codex
- Aspect Required: Poison
- Link Reco: Damage to Poisoned, Slayer/Dungeon Damage, Poison Damage
- Misc: Lean in on the Melee Poison Sting mechanic from Alchemy
- May require supremely accurate weapon or Melee Special Chance links for hit chance