Hiding: Difference between revisions
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* Players who are revealed via [[Detecting Hidden]] or the [[Magery|Reveal Spell]] cannot become Hidden or Invisible by any means for 5 seconds | * Players who are revealed via [[Detecting Hidden]] or the [[Magery|Reveal Spell]] cannot become Hidden or Invisible by any means for 5 seconds | ||
** Players who are revealed also cannot Eject from a house for 5 seconds | ** Players who are revealed also cannot Eject from a house for 5 seconds | ||
* Hidden players that are Revealed due to a creature ability will be prevented from any form of Hiding/Invisibility for the next 10 seconds | |||
** some higher level creatures may have longer durations | |||
Revision as of 14:34, 7 September 2024
Summary
- Allows the player to become invisible indefinitely
- Chance to hide is equivalent to the skill level (50 skill = 50%, etc)
- Players who are Friended to a house receive an effective bonus of 100 Hiding skill for making Hiding attempts inside that house (non-Friends no longer receive any bonuses, will not gain skill)
- All players who are within 1 tile of a house, but not actually inside in that house, will receive an effective bonus of 50 Hiding Skill for making Hiding attempts
- Required by the Stealth skill to make movements while hidden
- Can be paired with the Stealth skill to make Backstab attacks against creatures
- Players who are revealed via Detecting Hidden or the Reveal Spell cannot become Hidden or Invisible by any means for 5 seconds
- Players who are revealed also cannot Eject from a house for 5 seconds
- Hidden players that are Revealed due to a creature ability will be prevented from any form of Hiding/Invisibility for the next 10 seconds
- some higher level creatures may have longer durations
Training
- Note: Players cannot train hiding in places where they have effective hiding bonuses, i.e. friendly houses/inn rooms.
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Use Hiding in New Player Dungeon |
80-100 | Continue using Hiding |