Snooping: Difference between revisions

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(→‎Trapped Pouches: removing legacy info re: trapped pouches turning the thief grey)
 
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[[Category:Skills]][[Category:PvP]]
[[Category:Skills]][[Category:Thieves]][[Category:PvP]]
==Summary==
==Summary==
* Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers
* Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers
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* A minimum of 80 [[Snooping]] skill is required to make any [[Stealing]] attempts
* A minimum of 80 [[Snooping]] skill is required to make any [[Stealing]] attempts
* Players cannot make [[Stealing]] or Snooping attempts for 2 minutes after death
* Players cannot make [[Stealing]] or Snooping attempts for 2 minutes after death
* Players Snooping the main backpack of another player triggers a 2 second Snooping skill cooldown (snooping any other container on a player has a 1 second cooldown)
* Players Snooping another player (main or other containers in the pack) will trigger a 1 second Snooping skill cooldown
* Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)
* Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)




[[File:luthsnoop.png|link=]]
[[File:luthsnoop.png|link=]]


==Trapped Pouches==
==Trapped Pouches==
* Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period)
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player
 
 


==Training==
==Training==
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| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
|-
| 50-70
| 50-80
| Use Pickpocket Dips on Shelter Island
| Use Pickpocket Dips on Shelter Island
|-
|-
| 70-100
| 80-100
| Snoop a guildmate or other players
| Snoop another player/character or use a Pickpocket Dip outside of Shelter
|}
 
==Alternate Training==
{| class="wikitable" style="text-align: center;"
! Skill
! Activity
|-
| 0-50
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
|-
| 50-100
| Use Pickpocket Dips outside of Shelter (will also train Stealing)
|}
|}

Latest revision as of 14:26, 25 June 2023

Summary

  • Players have a (100% * (Snooping Skill / 100)) chance to successfully snoop another player's backpack and containers
  • Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message)
  • If the thief is Hiding while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings")
  • A minimum of 80 Snooping skill is required to make any Stealing attempts
  • Players cannot make Stealing or Snooping attempts for 2 minutes after death
  • Players Snooping another player (main or other containers in the pack) will trigger a 1 second Snooping skill cooldown
  • Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)


Trapped Pouches

  • Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so

Training

Skill Activity
0-50 Train from NPC
50-80 Use Pickpocket Dips on Shelter Island
80-100 Snoop another player/character or use a Pickpocket Dip outside of Shelter