Snooping: Difference between revisions
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[[Category:Skills]][[ | [[Category:Skills]][[Category:Thieves]][[Category:PvP]] | ||
==Summary== | |||
* Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers | * Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers | ||
* Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message) | * Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message) | ||
* If the thief is [[Hiding]] while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings") | * If the thief is [[Hiding]] while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings") | ||
* A minimum of 80 [[Snooping]] skill is required to make any [[Stealing]] attempts | |||
* Players cannot make [[Stealing]] or Snooping attempts for 2 minutes after death | * Players cannot make [[Stealing]] or Snooping attempts for 2 minutes after death | ||
* Players Snooping | * Players Snooping another player (main or other containers in the pack) will trigger a 1 second Snooping skill cooldown | ||
* Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons) | * Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons) | ||
===Trapped Pouches== | [[File:luthsnoop.png|link=]] | ||
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so | ==Trapped Pouches== | ||
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so | |||
==Training== | |||
{| class="wikitable" style="text-align: center;" | |||
! Skill | |||
! Activity | |||
|- | |||
| 0-50 | |||
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]] | |||
|- | |||
| 50-80 | |||
| Use Pickpocket Dips on Shelter Island | |||
|- | |||
| 80-100 | |||
| Snoop another player/character or use a Pickpocket Dip outside of Shelter | |||
|} |
Latest revision as of 14:26, 25 June 2023
Summary
- Players have a (100% * (Snooping Skill / 100)) chance to successfully snoop another player's backpack and containers
- Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message)
- If the thief is Hiding while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings")
- A minimum of 80 Snooping skill is required to make any Stealing attempts
- Players cannot make Stealing or Snooping attempts for 2 minutes after death
- Players Snooping another player (main or other containers in the pack) will trigger a 1 second Snooping skill cooldown
- Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)
Trapped Pouches
- Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Use Pickpocket Dips on Shelter Island |
80-100 | Snoop another player/character or use a Pickpocket Dip outside of Shelter |