Snooping: Difference between revisions
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* Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period) | * Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period) | ||
* Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player | * Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player | ||
==Training== | ==Training== |
Revision as of 21:06, 15 December 2020
- Players have a (100% * (Snooping Skill / 100)) chance to successfully snoop another player's backpack and containers
- Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message)
- If the thief is Hiding while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings")
- Players cannot make Stealing or Snooping attempts for 2 minutes after death
- Players Snooping the main backpack of another player triggers a 2 second Snooping skill cooldown (snooping any other container on a player has a 1 second cooldown)
- Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)
Trapped Pouches
- Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period)
- Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player
Training
- 1-50: Train at a thief NPC
- 50-70: Use the pickpocket dips in Shelter Island
- 70-100: Snoop a guildmate, or players