Skill Synergies: Difference between revisions

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Skill Synergies


Miscellaneous  
Miscellaneous  
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Combat
Combat
Anatomy: Archery, Fencing, Healing, Mace Fighting, Swordsmanship, Wrestling.  
* [[Anatomy]]: [[Archery]], [[Fencing]], [[Healing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]].  
Archery: Anatomy, Arms Lore, Camping, Carpentry, Forensic Evaluation, Tactics, Tracking.  
* [[Archery]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Carpentry]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]].  
Fencing :Anatomy, Arms Lore, Blacksmithing Camping, Fishing, Forensic Evaluation,Tactics, Tracking.
* [[Fencing]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Fishing]], [[Forensic Evaluation]],[[Tactics]], [[Tracking]].
Healing: Anatomy
* [[Healing]]: [[Anatomy]]
Mace Fighting: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Mining, Tactics, Tracking.  
* [[Mace Fighting]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Mining]], [[Tactics]], [[Tracking]].  
Parrying: Block physical and magical attacks
* [[Parrying]]: Block physical and magical attacks
Swordsmanship: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Tactics, Tracking.
* [[Swordsmanship]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]].
Tactics: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling.
* [[Tactics]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]].
Wrestling: Anatomy, Arms Lore, Camping, Forensic Evaluation, Tactics, Tracking.
* [[Wrestling]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]].
 
 
 
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Trade Skills
Trade Skills
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Carpentry: Archery, Mace Fighting.
Carpentry: Archery, Mace Fighting.
Cooking: Create food useful for all PVM.
Cooking: Create food useful for all PVM.
Lumberjacking: Camping, Swordsmanship (axes).
Lumberjacking: Camping, Swordsmanship (axes).
Mining: Macing.
Mining: Macing.
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Tinkering: Craft many different types of fancy items!  "PvM Traps"
Tinkering: Craft many different types of fancy items!  "PvM Traps"


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Magic
Magic
Evaluating Intelligence: Magery: Evaluating Intelligence, Camping
Evaluating Intelligence: Magery: Evaluating Intelligence, Camping
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Spirit Speak : Magery (Summoning)
Spirit Speak : Magery (Summoning)


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Wilderness
Wilderness
Animal Lore: Animal taming: Animal Lore
Animal Lore: Animal taming: Animal Lore
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Veterinary: Keep your pets alive
Veterinary: Keep your pets alive


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Thieving
Thieving
Detecting Hidden: Reveal hiding units
Detecting Hidden: Reveal hiding units
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Stealth: Hiding (Archery, Fencing, Mace Fighting, Swordsmanship)
Stealth: Hiding (Archery, Fencing, Mace Fighting, Swordsmanship)


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Bard
Bard
Discordance: Forensic Evaluation, Musicianship, Tracking
Discordance: Forensic Evaluation, Musicianship, Tracking

Revision as of 02:52, 7 February 2021

Miscellaneous

Combat


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Trade Skills Alchemy: Increases Potion effectiveness and duration. Blacksmithy: Fencing, Mace Fighting, Swordsmanship. Carpentry: Archery, Mace Fighting. Cooking: Create food useful for all PVM. Lumberjacking: Camping, Swordsmanship (axes). Mining: Macing. Tailoring: Make clothes and armor. "Reflect damage pvm while wearing tailored clothing" Tinkering: Craft many different types of fancy items! "PvM Traps"


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Magic Evaluating Intelligence: Magery: Evaluating Intelligence, Camping Inscription: Magery "not consume scrolls on use" Meditation: Magery Resisting Spells: Survive those spells! Spirit Speak : Magery (Summoning)


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Wilderness Animal Lore: Animal taming: Animal Lore Fishing: Fencing Herding: Animal Taming, Magery (Summoning) Tracking: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Magery, Discord, Provocation, Peacemaking Veterinary: Keep your pets alive


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Thieving Detecting Hidden: Reveal hiding units Hiding: Stealth Lock picking: Unlock a variety of chests Poisoning: Magery, Fencing, Swordsmanship Remove Trap: Remove traps from a variety of chests Snooping: Stealing. Stealing: Hiding, Snooping, Stealth. Stealth: Hiding (Archery, Fencing, Mace Fighting, Swordsmanship)


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Bard Discordance: Forensic Evaluation, Musicianship, Tracking Musicianship:Forensic Evaluation, Discordance, Peacemaking, Provocation, Tracking Peacemaking: Forensic Evaluation, Musicianship, Tracking Provocation: Forensic Evaluation, Musicianship, Tracking