Snooping: Difference between revisions
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[[Category:Skills]][[Category:PvP]] | [[Category:Skills]][[Category:Thieves]][[Category:PvP]] | ||
==Summary== | ==Summary== | ||
* Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers | * Players have a '''(100% * (Snooping Skill / 100))''' chance to successfully snoop another player's backpack and containers |
Revision as of 05:35, 30 March 2022
Summary
- Players have a (100% * (Snooping Skill / 100)) chance to successfully snoop another player's backpack and containers
- Players when Snooping have a (100% - (75% * (Snooping Skill / 100)) chance to be noticed by nearby players within 8 tiles (which simply generates a "You notice X snooping Y" system message)
- If the thief is Hiding while making Snooping attempts, no system message notifications will be displayed to other players (i.e. "You notice Luthius attempting to peak into Serathi's belongings")
- A minimum of 80 Snooping skill is required to make any Stealing attempts
- Players cannot make Stealing or Snooping attempts for 2 minutes after death
- Players Snooping another player (main or other containers in the pack) will rigger a 1 second Snooping skill cooldown
- Snooping requires line of sight of a container (cannot snoop from different levels of houses or dungeons)
Trapped Pouches
- Players who snoop and trigger a Trapped Pouch on another player will activate a 2 minute temporary grey flagging against that player (can be freely attacked by them in that time period)
- Players attempting to snoop a trapped pouch that is empty (no items inside) will be prevented from doing so and will not be flagged grey to the target player
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-70 | Use Pickpocket Dips on Shelter Island |
70-100 | Snoop a guildmate or other players or use a Pickpocket Dip outside of Shelter |