Template:TempAdvancedMugger: Difference between revisions

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==='''Advanced Mugger (720 Skillpoints)'''===
==='''<b style="color: lightgreen;">Advanced Mugger (Healer) (720 Skillpoints)</b>'''===
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Strength</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Strength</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Dexterity</span> <br />
<span style="color: #83e631;> 100 </span><span style="color: #accdf6; font-weight:bold;">Dexterity</span> <br />
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<span style="color: #83e631;">120 </span>[[Stealth|<span style="color: #cdf6ac;">Stealth</span>]] <br />
<span style="color: #83e631;">120 </span>[[Stealth|<span style="color: #cdf6ac;">Stealth</span>]] <br />
<span style="color: #83e631;">120 </span>[[Camping|<span style="color: #cdf6ac;">Camping</span>]] <br />
<span style="color: #83e631;">100 </span>[[Camping|<span style="color: #cdf6ac;">Camping</span>]] <br />
<span style="color: #83e631;">100 </span>[[Hiding|<span style="color: #cdf6ac;">Hiding</span>]] <br />
<span style="color: #83e631;">100 </span>[[Hiding|<span style="color: #cdf6ac;">Hiding</span>]] <br />
<span style="color: #83e631;">100 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Mace Fighting|<span style="color: #cdf6ac;">Mace Fighting</span>]] or [[Fencing|<span style="color: #cdf6ac;">Fencing</span>]]<br />
<span style="color: #83e631;">100 </span>[[Stealing|<span style="color: #cdf6ac;">Stealing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Stealing|<span style="color: #cdf6ac;">Stealing</span>]] <br />
<span style="color: #83e631;">100 </span>[[Arms Lore|<span style="color: #cdf6ac;">Arms Lore</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Forensic Evaluation|<span style="color: #cdf6ac;">Forensic Evaluation</span>]] or [[Tracking|<span style="color: #cdf6ac;">Tracking</span>]]<br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Swordsmanship|<span style="color: #cdf6ac;">Swords</span>]] or [[Fencing|<span style="color: #cdf6ac;">Fencing</span>]] or [[Mace Fighting|<span style="color: #cdf6ac;">Mace Fighting</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Healing|<span style="color: #cdf6ac;">Healing</span>]] <br />
<span style="color: #83e631;"> &nbsp; 80 </span>[[Anatomy|<span style="color: #cdf6ac;">Anatomy</span>]] <br />
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* Playstyle: Same as a regular Backstabber with added benefits through Thieves codex and Mugging
* Playstyle: Use Blackguard or Wild Swing stance - while mugging your mobs with Thieves Codex
* [[Armor_%26_Weapons|Gear]] Recommendation: 2h Swords Weapon recommended (flaying stance). Fencing and Maces viable too.
* [[Armor_%26_Weapons|Gear]] Recommendation: Burst Weapon for backstab, Grinding Light/Medium for follow up if needed
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Required: [[Thieves Codex|Thieves Codex]], [[Weapon and Shield Codex|Matching Weapon Skill Codex]]
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Required: [[Thieves Codex|Thieves Codex]], [[Weapon and Shield Codex|Macefighting or Fencing Codex]], [[Healers Codex|Healer's Codex]]
* [[Aspect_Mastery|Aspect]] Required: [[Shadow Aspect|Shadow]]
* [[Aspect_Mastery|Aspect]] Required: [[Shadow Aspect|Shadow]]
* [[Mastery_Chain|Link]] Recommendation: Backstab Damage, Damage Above 66% HP, Slayer/Dungeon Damage
* [[Mastery_Chain|Link]] Recommendation: Backstab Damage, Damage Above 66% HP, Melee Damage/Armor Ignore
* Misc: <b style="color: red;">You need an already leveled Thieves Codex for that Template to work.</b> Carry some Smokebombs to get away from PKs.  
* Misc: <b style="color: red;">You need an already leveled Thieves Codex for this template to work.</b>  
*  &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Carry Smokebombs to escape from PKs.  
*  &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; For bonus karma use the Healing Codex to resurrect people
[[File:wildlandslogo.png|150px|link=]]<br>
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Latest revision as of 18:59, 23 June 2024

Advanced Mugger (Healer) (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Stealth
100 Camping
100 Hiding
  80 Mace Fighting or Fencing
  80 Stealing
  80 Forensic Evaluation or Tracking
  80 Healing
  80 Anatomy

  • Playstyle: Use Blackguard or Wild Swing stance - while mugging your mobs with Thieves Codex
  • Gear Recommendation: Burst Weapon for backstab, Grinding Light/Medium for follow up if needed
  • Book/Codice/Kit Required: Thieves Codex, Macefighting or Fencing Codex, Healer's Codex
  • Aspect Required: Shadow
  • Link Recommendation: Backstab Damage, Damage Above 66% HP, Melee Damage/Armor Ignore
  • Misc: You need an already leveled Thieves Codex for this template to work.
  •           Carry Smokebombs to escape from PKs.
  •           For bonus karma use the Healing Codex to resurrect people