TemplatesTamer
Summary
See a showcase of tested, viable Progression Paths for the Tamer Archetype. General Informations:
- Tamer is a Jack of All Trades and a very popular Archetype choice
- Beginner friendly
- Strong Midgame
- Pets lack survivability in current Endgame
- The downside of the popularity is that the Items needed for Command Aspect and the Skill Scrolls to get above 100 Taming/Lore are extraordinarily expensive
- Make sure to consider that when deciding to go deep into the Taming Business
Basic Mage Tamer (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Animal Taming
100 Animal Lore
100 Magery
100 Meditation
100 Herding
100 Veterinary
100 Tracking
- Playstyle: Pets Kill, you heal the tank, and do dmg for the Grimoire
- Starting Skills (Advanced): 50 Taming, 49 Magery, 1 Meditation
- Training Credits: 50 Animal Lore, 50 Herding
- Gear Recommendation: Leatherarmor, Magical Spellbook with high potency
- Book/Codice/Kit Required: Wizard's Grimoire, Taming Bestiary
- Aspect Recommendation: Command
- Misc: Taming/Lore above 100 and Command is really expensive
Basic Dex Tamer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
100 Animal Taming
100 Animal Lore
100 Fencing or Archery
100 Tactics or Herding
100 Veterinary
100 Tracking
80 Arms Lore
20 Alchemy
- Playstyle: Pets Kill, you heal the tank, and deal dmg too
- Starting Skills (Advanced): 50 Taming, 49 Lore, 1 Weapon Skill
- Training Credits: 50 Veterinary, 49 Weapon Skill
- Gear Recommendation: Plate, 1h Fencing Weapon or Bow/Xbow
- Book/Codice/Kit Required: Weapon Codex, Taming Bestiary
- Aspect Recommendation: Water, Command
- Misc: Taming/Lore above 100 and Command is really expensive (due to demand).
![](/images/b/bc/arrowdown.png)
![](/images/b/bc/arrowdown.png)
![](/images/0/03/arroweast.png)
Mage Tamer (720 Skillpoints)
100 Strength
25 Dexterity
100 Intelligence
120 Animal Taming
120 Animal Lore
120 Veterinary
120 Herding
100 Magery
100 Meditation
40 Inscription
- Playstyle: Heal Tank Pet while other Pets kill.
- Gear Recommendations: Magic Spellbook (eminently or better)
- Book/Codice/Kit Requirements: Wizard's Grimoire, Taming Bestiary
- Aspect Recommendations: Command
- Link Recommendations: Follower Damage, Spell Aspect Chance, Spell Aspect Modifier
- Misc:
Archer Tamer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Animal Taming
120 Animal Lore
100 Archery
100 Tactics
100 Veterinary
100 Herding
80 Arms Lore
- Playstyle: Heal Tank Pet while other Pets kill and you do damage with a bow using Arcane stance for accuracy.
- Gear Recommendations: Bow or 1-Handed Xbow, optionally using a shield.
- Book/Codice/Kit Requirements: Archery Codex, Taming Bestiary
- Aspect Recommendations: Command
- Link Recommendations: Follower Damage, Follower Attack Speed, Melee Aspect Special Chance, Damage to Dungeon Slayer
- Misc: Pet Recommendation: All pets are good, however something that reduces armor is advised for more melee pet/archery damage
- See weekly Zoology bonuses
Water Fencer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Animal Taming
120 Animal Lore
120 Herding
120 Veterinary
80 Fencing
80 Arms Lore
80 Tactics
- Playstyle: Raise Hit Chance for followers with Fencing Special, keep on defensive stance
- Gear Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better)
- Book/Codice/Kit Requirements: Fencing Codex, Taming Bestiary
- Aspect Recommendations: Water, Command
- Link Recommendations: Follower Damage, Follower Attack Speed, Veterinary/Alchemy, Healing
- Misc: Pet Recommendation: All pets are good, however something that shreds armour is advised for more pet damage, also check Zoology