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Revision as of 11:16, 7 June 2022
Summary
Examples of Mage Progression Paths.
Basic Summoner (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus
- Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
- Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
- Training Credits: 50 Wrestling, 50 Evaluating Intelligence
- Gear Recommendation: Leather Armor, Magical Spellbook with high potency
- Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
- Aspect Recommendation: Void, Death or Eldritch
- Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP
Poison Necromancer (Noxcro) (720 Skillpoints)
100 Strength
25 Dexterity
100 Intelligence
120 Necromancy
120 Taste Identification
120 Spirit Speaking
120 Poisoning
100 Magery
80 Meditation
60 Camping
- Playstyle: Use Summons to Tank/DPS. Use Poison, Poison Strike and Pain Spike as main DMG Source.
- Gear Recommendations: Material Spellbook for Mana Regeneration
- Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire, Poison Kit
- Aspect Recommendations: Poison
- Link Recommendations: Damage to Poisoned, Spell Aspect Chance, spell Aspect Modifier
- Misc: Consider taking tracking / wrestling for defense as this is the most glass cannon build
Advanced Pure Dexxer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
80 Anatomy
80 Healing
80 Parrying
40 Camping
20 Alchemy
- Playstyle: Playstyle and final skill choice wildly differs with weapon skill and Aspect choice.
- Gear Recommendations: Grinding Medium or Burst (2h), Platemail (lighter if wrestling)
- Book/Codice/Kit Requirements: Chivalry Book, Weapon Skill Codex, Parry Codex, Healer's Codex
- Aspect Reco: Air, Blood, Earth, Fire, Discipline, Holy
- Link Reco: Slayer/Dungeon Damage, Melee Special/Damage, Swing Speed (if not capped)
- Misc: This template can be altered for different situations (tank, dps etc.)
Boss Axeman (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Chivalry
100 Tactics
100 Focus
80 Swordsmanship
80 Healing
80 Anatomy
80 Item Identification
80 Arcane
- Playstyle: Use buffed runes & magic damage weapons to increase bleed damage.
- Gear Recommendations: 2h Axe, Platemail
- Book/Codice/Kit Requirements: Chivalry Book, Swords Codex, Healer's Codex
- Aspect Reco: Madness, Discipline, Blood, War
- Link Reco: Damage to Disease, Damage to Bosses, Damage to Poisoned, Netherzone Damage (Omnis)
- Misc: Healers should focus on you - Damage to Disease links only works if someone is diseasing
Poisoner (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Taste Identification
110 Poisoning
90 Alchemy
80 Fencing
80 Tactics
80 Anatomy
80 Healing
80 Parrying
- Playstyle: Poison the mob and Kite as needed.
- Gear Recommendation: 2h Fencing or 1h Grinding Light Sword, Platemail
- Book/Codice/Kit Required: Poison Kit, Weapon Skill Codex, Parry Codex, Healer's Codex
- Aspect Required: Poison
- Link Reco: Damage to Poisoned, Slayer/Dungeon Damage, Poison Damage
- Misc: Lean in on the Melee Poison Sting mechanic from Alchemy
- May require supremely accurate weapon or Melee Special Chance links for hit chance