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Revision as of 11:16, 7 June 2022


THIS PAGE IS WORK IN PROGRESS



Summary

Examples of Mage Progression Paths.

 

Template:TempBabyMage

 
 
 
 

Basic Summoner (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus

  • Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
  • Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
  • Training Credits: 50 Wrestling, 50 Evaluating Intelligence
  • Gear Recommendation: Leather Armor, Magical Spellbook with high potency
  • Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
  • Aspect Recommendation: Void, Death or Eldritch
  • Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP

 

Poison Necromancer (Noxcro) (720 Skillpoints)

100 Strength
  25 Dexterity
100 Intelligence

120 Necromancy
120 Taste Identification
120 Spirit Speaking
120 Poisoning
100 Magery
  80 Meditation
  60 Camping

  • Playstyle: Use Summons to Tank/DPS. Use Poison, Poison Strike and Pain Spike as main DMG Source.
  • Gear Recommendations: Material Spellbook for Mana Regeneration
  • Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire, Poison Kit
  • Aspect Recommendations: Poison
  • Link Recommendations: Damage to Poisoned, Spell Aspect Chance, spell Aspect Modifier
  • Misc: Consider taking tracking / wrestling for defense as this is the most glass cannon build



Advanced Pure Dexxer (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  40 Camping
  20 Alchemy


Boss Axeman (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Tactics
100 Focus
  80 Swordsmanship
  80 Healing
  80 Anatomy
  80 Item Identification
  80 Arcane



Poisoner (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Taste Identification
110 Poisoning
  90 Alchemy
  80 Fencing
  80 Tactics
  80 Anatomy
  80 Healing
  80 Parrying