TemplatesDexxer: Difference between revisions

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==Summary==
==Summary==
See a showcase of tested, viable Progression Paths for the Dexxer Archetype. Please consider the following Notes
See a showcase of tested, viable Progression Paths for the Dexxer Archetype. Please consider the following notes:
* We <b style="color: red;">strongly</b> suggest not to start your career on Outlands as a Pure Dexxer Archetype currently as it suffers from multiple early game problems. You will have substantially hard time progressing.
* We <b style="color: red;">strongly</b> suggest not to start your career on Outlands as a Pure Dexxer Archetype currently as it suffers from multiple early game problems. You will have substantially hard time progressing.
* In Lategame they get really strong
* In Lategame they get really strong

Revision as of 21:35, 25 December 2023

Summary

See a showcase of tested, viable Progression Paths for the Dexxer Archetype. Please consider the following notes:

  • We strongly suggest not to start your career on Outlands as a Pure Dexxer Archetype currently as it suffers from multiple early game problems. You will have substantially hard time progressing.
  • In Lategame they get really strong
  • Getting more Accuracy is the primary concern. You can get more through:


 

Basic Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

100 Chivalry
  80 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  80 Arms Lore or Resisting Spells

Notes:


 

Advanced Pure Dexxer (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
  80 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  80 Arms Lore



Boss Axeman (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Tactics
100 Focus
  80 Swordsmanship
  80 Healing
  80 Anatomy
  80 Item Identification
  80 Arms Lore



Poisoner (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Taste Identification
110 Poisoning
  90 Alchemy
  80 Fencing
  80 Tactics
  80 Anatomy
  80 Healing
  80 Parrying