TemplatesTamer: Difference between revisions
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* Strong Midgame | * Strong Midgame | ||
* Pets lack survivability in current Endgame | * Pets lack survivability in current Endgame | ||
* The downside of the popularity is that the Items needed for Command Aspect and the Skill Scrolls to get above 100 Taming/Lore are | * The downside of the popularity is that the Items needed for Command Aspect and the Skill Scrolls to get above 100 Taming/Lore are expensive | ||
** Make sure to consider that when deciding to go deep into the Taming Business | ** Make sure to consider that when deciding to go deep into the Taming Business | ||
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{{TempBasicMageTamer}} | {{TempBasicMageTamer}} | ||
{{TempBasicDexTamer}} | {{TempBasicDexTamer}} | ||
{{TempBasicBardTamer}} | {{TempBasicBardTamer}} | ||
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{{TempAdvancedMageTamer}} | {{TempAdvancedMageTamer}} | ||
{{TempAdvancedArcherTamer}} | {{TempAdvancedArcherTamer}} | ||
{{TempAdvancedWaterFencer}} | {{TempAdvancedWaterFencer}} | ||
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Revision as of 01:39, 10 July 2024
Summary
See a showcase of tested, viable Progression Paths for the Tamer Archetype. General Informations:
- Tamer is a Jack of All Trades and a very popular Archetype choice
- Beginner friendly
- Strong Midgame
- Pets lack survivability in current Endgame
- The downside of the popularity is that the Items needed for Command Aspect and the Skill Scrolls to get above 100 Taming/Lore are expensive
- Make sure to consider that when deciding to go deep into the Taming Business
Basic Mage Tamer (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Animal Taming
100 Animal Lore
100 Magery
100 Meditation
100 Herding
100 Veterinary
100 Tracking or Focus
- Playstyle: Pets Kill, you heal the tank, and do dmg for the Grimoire
- Starting Skills (Advanced): 50 Taming, 49 Magery, 1 Meditation
- Training Credits: 50 Animal Lore, 50 Herding
- Gear Recommendation: Leatherarmor, Magical Spellbook with high potency
- Book/Codice/Kit Required: Wizard's Grimoire, Taming Bestiary
- Aspect Recommendation: Command
- Misc: Take Focus for more mana refund or Tracking for passive hostile tracking
Basic Dex Tamer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
100 Animal Taming
100 Animal Lore
100 Veterinary
100 Fencing or Archery
100 Tactics
100 Tracking or Herding
80 Focus, Parrying or Camping
20 Alchemy
- Playstyle: Pets Kill, you heal the tank, and deal dmg too
- Starting Skills (Advanced): 50 Taming, 49 Lore, 1 Weapon Skill
- Training Credits: 50 Veterinary, 49 Weapon Skill
- Gear Recommendation: Plate, 1h Fencing Weapon or Bow/Xbow
- Book/Codice/Kit Required: Weapon Codex, Taming Bestiary
- Aspect Recommendation: Water, Air, Command
- Misc: Air/Water are cheaper options, Parry Codex if parrying
Basic Bard Tamer (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Animal Taming
100 Animal Lore
100 Musicianship or Provocation
100 Peacemaking
100 Discordance
100 Magery
100 Meditation or Herding
- Playstyle: Peace and/or provoke mobs, while using pets to kill
- Starting Skills (Advanced): 50 Taming, 49 Lore, 1 Music
- Training Credits: 50 Magery, 49 Peacemaking
- Gear Recommendation: Leather, Spellbook
- Book/Codice/Kit Required: Taming Bestiary, Bard Codex, Wizard's Grimoire
- Aspect Recommendation: Lyric, Command
- Misc: Need 6 points in Bard Codex - Self Taught to go Provocation
Mage Refund Tamer (720 skill points)
100 Strength
25 Dexterity
100 Intelligence
120 Animal Taming
120 Animal Lore
120 Herding
100 Magery
100 Meditation
100 Focus
60 Taste Identification
- Playstyle: Heal Tank Pet while other Pets kill and add spell damage
- Gear Recommendations: Magic Spellbook (eminently or better)
- Book/Codice/Kit Requirements: Wizard's Grimoire, Taming Bestiary
- Aspect Recommendations: Command
- Link Advice: Follower Damage, Follower Swing Speed, Spell Aspect Chance
- Misc:
Arcane or Archer Dex Tamer (720 skill points)
100 Strength
100 Dexterity
25 Intelligence
120 Animal Taming
120 Animal Lore
120 Veterinary
120 Herding
80 Arcane or Archery
80 Wrestling or Tactics
80 Focus or Camping
- Playstyle: Heal Tank Pet while other Pets kill, while you do damage with weapons
- Gear Recommendations: Arcane Staff or Bow / Crossbow
- Book/Codice/Kit Requirements: Arcane Codex or Archery Codex, Taming Bestiary
- Aspect Recommendations: Command
- Link Advice: Follower Damage, Follower Attack Speed, Melee Aspect Special Chance
- Misc: Use Arcane to hex for caster pets, or pets that reduce armor for Archery.
- Take Wrestling w/ Arcane or Tactics w/ Archery
Water Fencer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Animal Taming
120 Animal Lore
120 Herding
120 Veterinary
80 Fencing
80 Arms Lore
80 Tactics
- Playstyle: Raise Hit Chance for followers with Fencing Special, keep on defensive stance
- Gear Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better)
- Book/Codice/Kit Requirements: Fencing Codex, Taming Bestiary
- Aspect Recommendations: Water, Command
- Link Recommendations: Follower Damage, Follower Attack Speed, Veterinary/Alchemy, Healing
- Misc: Pet Recommendation: All pets are good, however something that shreds armour is advised for more pet damage, also check Zoology