TemplatesDexxer

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Revision as of 13:06, 2 February 2023 by TheGmaster (talk | contribs) (TheGmaster moved page Templates/Dexxer to TemplatesDexxer over redirect)
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Summary

See a showcase of tested, viable Progression Paths for the Dexxer Archetype. Please consider the following Notes

  • We strongly suggest not to start your career on Outlands as a Pure Dexxer Archetype currently as it suffers from multiple early game problems. You will have substantially hard time progressing.
  • In Lategame they get really strong
  • Getting more Accuracy is the primary concern. You can get more through:


 

Basic Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Chivalry
100 Focus
  80 Healing
  80 Anatomy
  80 Parrying
  60 Resisting Spells

Notes:

  • Playstyle: Use a shield to block damage or a 2H for bonus damage and bandages or Chivalry abilities to sustain yourself.
  • Starting Skills (Advanced): 50 Weapon Skill, 49 Tactics, 1 Chivalry
  • Training Credits: 50 Healing, 50 Parrying
  • Gear Recommendations: Grinding Light & Shield or Grinding Medium weapon, Platemail
  • Book/Codice/Kit Requirements: Chivalry Book, Fitting Weapon Skill Codex, Parry Codex, Healer's Codex
  • Aspect Recommendations: Air, Earth, Fire, Discipline, Holy
  • Misc: Dexxers are slow starters, but great end game - focus on accuracy, swing speed (Chiv Divine Fury)


 

Advanced Pure Dexxer (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  40 Camping
  20 Alchemy


Boss Axeman (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Tactics
100 Focus
  80 Swordsmanship
  80 Healing
  80 Anatomy
  80 Item Identification
  80 Arcane



Poisoner (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Taste Identification
110 Poisoning
  90 Alchemy
  80 Fencing or Swordsmanship
  80 Tactics
  80 Anatomy
  80 Healing
  80 Parrying