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Revision as of 10:54, 20 May 2022

Summary

Players can choose skillshave a wide range of character styles that can be Outland Players recommendations on how to start the game

  • there are nearly endless options to Build a character
  • due to constant Patches and changes advanced Templates change to often to outline them here
  • be welcome to Discord to discuss specific builds or just try builds ingame or on the Test Shard

Starter Builds

These are temporary, true newbie builds that can take advantage of the accelerated skill gain in newbie dungeon to get a quick start for players who don't want to macro endlessly. Get to 700 points quickly, then switch certain skills to down arrows as desired to continue advancement into a more advanced template)


Starter Bard (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Mace Fighting
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Musicianship
  70 Peacemaking
  70 Discordance
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
  • Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
  • Recommended Weapon: Mace, War Mace, or Maul
  • Recommended Armor: Bone
  • Misc:

Template:TempBabyMage

Starter Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  75 Swords or Maces or Archery or Wrestling or Fencing
  75 Tactics
  75 Chivalry
  75 Healing
  75 Anatomy
  75 Arms Lore
  75 Parrying
  75 Resisting Spells

  • Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
  • Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
  • Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
  • Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game


Starter Dexxer Tamer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Fencing
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Animal Taming
  70 Animal Lore
  70 Veterinary
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter Pets - Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

PvM Farming Templates for New Players

These are very effective, low gold cost templates which can be used to farm up the money needed to pursue other careers.


Basic Peaceadin (700 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

100 Musicianship
100 Peacemaking
100 Discordance
100 Fencing or Macefighting
100 Tactics
100 Chivalry
100 Tracking

  • Playstyle: Peace and kill Enemies 1 by 1
  • Starting Skills (Advanced): Chivalry 50, Fencing or Macefighting 49, Discordance 1
  • Training Credits: Musicianship 50, Peacemaking 50
  • Recommended Aspect: Lyric
  • Recommended Weapon: Burst or Grinding (Medium) weapon
  • Recommended Armor: Platemail
  • Needed Codices: Chivalry Book, Fencing or Macefighting Codex, Bard Codex
  • Misc: Highly Recommended for newer players as a great early game build (cheap, strong)
  •           It also performs well as support in groups


Basic Summoner (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus

Notes:

  • Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
  • Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
  • Training Credits: 50 Wrestling, 50 Evaluating Intelligence
  • Gear Recommendation: Leather Armor, Magical Spellbook with high potency
  • Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
  • Aspect Recommendation: Void, Death or Eldritch
  • Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP


Basic Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Chivalry
100 Focus
  80 Healing
  80 Anatomy
  80 Parrying
  60 Resisting Spells

Notes:

  • Playstyle: Use a shield to block damage or a 2H for bonus damage and bandages or Chivalry abilities to sustain yourself.
  • Starting Skills (Advanced): 50 Weapon Skill, 49 Tactics, 1 Chivalry
  • Training Credits: 50 Healing, 50 Parrying
  • Gear Recommendations: Grinding Light & Shield or Grinding Medium weapon, Platemail
  • Book/Codice/Kit Requirements: Chivalry Book, Fitting Weapon Skill Codex, Parry Codex, Healer's Codex
  • Aspect Recommendations: Air, Earth, Fire, Discipline, Holy
  • Misc: Dexxers are slow starters, but great end game - focus on accuracy, swing speed (Chiv Divine Fury)


Basic Bard Tamer (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Musicianship
100 Peacemaking
100 Discordance
100 Tracking
  90 Forensic Evaluation
  70 Animal Taming
  70 Animal Lore
  70 Magery or Veterinary

Notes:

PvM Pure Dexxer Templates

These are playtested pure dexxer templates which perform well from the point in which a player starts their aspect all the way to when the player starts unlocks higher tiers.

Low Aspect PVM Dexxer (700-720 skill points)

  • 100 Str / 100 Dex / 25 Int

Compatible Armor Aspect: Air (Recommended), Earth, Discipline (Wrestling), Holy (Chivalry)
Compatible Weapon Aspect: Air, Artisan, Discipline, Fire Any
Recommended Armor type: Platemail
Recommended Weapon Types: Mace Fighting, Archery


Shadow Backstabber (720 skill points)

  • 100 Str / 100 Dex / 25 Int


Compatible Armor Aspect: Shadow
Compatible Weapon Aspect: Shadow, Water
Recommended Armor type: Platemail
Recommended Codex Setup: Long Shot/Maiming, Pincushion, Wild Swing, Pulverize

Air/Earth Farmer (720 skill points)

  • 100 Str / 100 Dex / 25 Int

Compatible Armor Aspect: Air (Recommended)/Earth/Discipline (Wrestler)
Compatible Weapon Aspect: Any
Recommended Armor type: Platemail
Recommended Codex Setup: Sunder, Shatter, Maiming, Pincushion, Monkey, Zen Strike
Notes: This build is a good versatile farming build.
Wrestling requires lighter armor to enable codex stance re-activation

Advanced Swords Bleeder (720 skill points)

  • 100 Str / 100 Dex / 25 Int

Compatible Armor Aspect: Air, Blood (Recommended)
Compatible Weapon Aspect: Fire, Air, Blood Artisan, Any
Recommended Armor type: Platemail
Recommended Weapon type: Any Axe
Recommended Codex Setup: Flaying, Execute
Note: This build specializes in maximizing damage dealt to bosses.

Crafting / Mule / Worker Templates

Jack-of-All Trades

  • 100 Str / 100 Dex / 25 Int

Lumber / Miner

  • 100 Str / 100 Dex / 25 Int

Community Videos

There are alot of great Templates and Guides available on Youtube from various awesome Content Creators. Make sure to check them out for visual Guidance.

  • some examples:











Garrets Testing area for Template layouts.

Starter Dexxer Tamer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Fencing
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Animal Taming
  70 Animal Lore
  70 Veterinary
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter Pets - Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  75 Swords or Maces or Archery or Wrestling or Fencing
  75 Tactics
  75 Chivalry
  75 Healing
  75 Anatomy
  75 Arms Lore
  75 Parrying
  75 Resisting Spells

  • Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
  • Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
  • Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
  • Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game


Template:TempBabyMage

Starter Bard (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Mace Fighting
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Musicianship
  70 Peacemaking
  70 Discordance
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
  • Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
  • Recommended Weapon: Mace, War Mace, or Maul
  • Recommended Armor: Bone
  • Misc:




Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)




Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence

70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery

Notes:

  • Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)