Templates
Summary
Players can choose skillshave a wide range of character styles that can be Outland Players recommendations on how to start the game
- there are nearly endless options to Build a character
- due to constant Patches and changes advanced Templates change to often to outline them here
- be welcome to Discord to discuss specific builds or just try builds ingame or on the Test Shard
Starter Builds
These are temporary, true newbie builds that can take advantage of the accelerated skill gain in newbie dungeon to get a quick start for players who don't want to macro endlessly. Get to 700 points quickly, then switch certain skills to down arrows as desired to continue advancement into a more advanced template)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Starting Skills: (Advanced) - 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter Pets - Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
75 Swords or Maces or Archery or Wrestling or Fencing
75 Tactics
75 Chivalry
75 Healing
75 Anatomy
75 Arms Lore
75 Parrying
75 Resisting Spells
- Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
- Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
- Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
- Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game
Starter Bard (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Mace Fighting
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Musicianship
70 Peacemaking
70 Discordance
70 Magery
Notes:
- Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
- Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
- Recommended Weapon: Mace, War Mace, or Maul
- Recommended Armor: Bone
- Misc:
PvM Farming Templates for New Players
These are very effective, low gold cost templates which can be used to farm up the money needed to pursue other careers.
Basic Peaceadin (700 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
100 Musicianship
100 Peacemaking
100 Discordance
100 Fencing or Macefighting
100 Tactics
100 Chivalry
100 Tracking
- Playstyle: Peace and kill Enemies 1 by 1
- Starting Skills (Advanced): Chivalry 50, Fencing or Macefighting 49, Discordance 1
- Training Credits: Musicianship 50, Peacemaking 50
- Recommended Aspect: Lyric
- Recommended Weapon: Burst or Grinding (Medium) weapon
- Recommended Armor: Platemail
- Needed Codices: Chivalry Book, Fencing or Macefighting Codex, Bard Codex
- Misc: Highly Recommended for newer players as a great early game build (cheap, strong)
- It also performs well as support in groups
Basic Summoner (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus
- Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
- Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
- Training Credits: 50 Wrestling, 50 Evaluating Intelligence
- Gear Recommendation: Leather Armor, Magical Spellbook with high potency
- Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
- Aspect Recommendation: Void, Death or Eldritch
- Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP
Basic Bard Tamer (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Animal Taming
100 Animal Lore
100 Musicianship or Provocation
100 Peacemaking
100 Discordance
100 Magery
100 Meditation or Herding
- Playstyle: Peace and/or provoke mobs, while using pets to kill
- Starting Skills (Advanced): 50 Taming, 49 Lore, 1 Music
- Training Credits: 50 Magery, 49 Peacemaking
- Gear Recommendation: Leather, Spellbook
- Book/Codice/Kit Required: Taming Bestiary, Bard Codex, Wizard's Grimoire
- Aspect Recommendation: Lyric, Command
- Misc: Need 6 points in Bard Codex - Self Taught to go Provocation
Basic Dexxer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Chivalry
100 Focus
80 Healing
80 Anatomy
80 Parrying
60 Resisting Spells
Notes:
- Playstyle: Use a shield to block damage or a 2H for bonus damage and bandages or Chivalry abilities to sustain yourself.
- Starting Skills (Advanced): 50 Weapon Skill, 49 Tactics, 1 Chivalry
- Training Credits: 50 Healing, 50 Parrying
- Gear Recommendations: Grinding Light & Shield or Grinding Medium weapon, Platemail
- Book/Codice/Kit Requirements: Chivalry Book, Weapon Skill Codex, Parry Codex, Healer's Codex
- Aspect Reco: Air, Earth, Fire, Discipline, Holy
- Misc: Dexxers are slow starters, but great end game - focus on accuracy, swing speed (Chiv Divine Fury)
PvM Pure Dexxer Templates
These are playtested pure dexxer templates which perform well from the point in which a player starts their aspect all the way to when the player starts unlocks higher tiers.
Low Aspect PVM Dexxer (700-720 skill points)
Compatible Armor Aspect: Air (Recommended), Earth, Discipline (Wrestling), Holy (Chivalry)
|
Shadow Backstabber (720 skill points)
|
Air/Earth Farmer (720 skill points)
Compatible Armor Aspect: Air (Recommended)/Earth/Discipline (Wrestler) |
Advanced Swords Bleeder (720 skill points)
Compatible Armor Aspect: Air, Blood (Recommended) |
Crafting / Mule / Worker Templates
Jack-of-All Trades
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Lumber / Miner
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Community Videos
There are alot of great Templates and Guides available on Youtube from various awesome Content Creators. Make sure to check them out for visual Guidance.
- some examples:
Garrets Testing area for Template layouts.
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Starting Skills: (Advanced) - 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter Pets - Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
75 Swords or Maces or Archery or Wrestling or Fencing
75 Tactics
75 Chivalry
75 Healing
75 Anatomy
75 Arms Lore
75 Parrying
75 Resisting Spells
- Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
- Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
- Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
- Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game
Starter Bard (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Mace Fighting
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Musicianship
70 Peacemaking
70 Discordance
70 Magery
Notes:
- Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
- Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
- Recommended Weapon: Mace, War Mace, or Maul
- Recommended Armor: Bone
- Misc:
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)
Starter Dexxer Tamer (700 skill points)
100 Strength
100 Dexterity
100 Intelligence
70 Fencing
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Animal Taming
70 Animal Lore
70 Veterinary
70 Magery
Notes:
- Startskills: (advanced): 50 Magery, 49 Fencing, 1 Meditation
- Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
- Recommended Weapon: Kryss or War Fork
- Recommended Armor: Leather or Studded
- Misc: Starter pets: Colossal Frog tank and 3 monitor lizards (New Player Dungeon)