Skill Synergies: Difference between revisions
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Miscellaneous | [[Category:Skills]] | ||
==Miscellaneous== | |||
* [[Arms Lore]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | * [[Arms Lore]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | ||
* [[Begging]]: Useful for boating | * [[Begging]]: Useful for boating | ||
* [[ | * [[Carpentry|Bowcraft/Fletching]]: See [[Carpentry]] | ||
* [[Camping]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Magery]], [[Swordsmanship]], [[Wrestling]]. "Carry capacity" ([[Mining]], [[Lumberjacking]], [[Fishing]], [[Forensic Evaluation]]) | * [[Camping]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Magery]], [[Swordsmanship]], [[Wrestling]]. "Carry capacity" ([[Mining]], [[Lumberjacking]], [[Fishing]], [[Forensic Evaluation]]) | ||
* [[Cartography]]: Needed for Treasure Maps | * [[Cartography]]: Needed for Treasure Maps | ||
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* [[Item Identification]]: Identify an item, increase Slayer wand damage | * [[Item Identification]]: Identify an item, increase Slayer wand damage | ||
* [[Anatomy]]: [[Archery]], [[Fencing]], [[Healing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | |||
* [[Archery]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Carpentry]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | ==Combat== | ||
* [[Fencing]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Fishing]], [[Forensic Evaluation]],[[Tactics]], [[Tracking]] | * [[Anatomy]]: [[Archery]], [[Fencing]], [[Healing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | ||
* [[Archery]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Carpentry]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | |||
* [[Fencing]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Fishing]], [[Forensic Evaluation]],[[Tactics]], [[Tracking]] | |||
* [[Healing]]: [[Anatomy]] | * [[Healing]]: [[Anatomy]] | ||
* [[Mace Fighting]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Mining]], [[Tactics]], [[Tracking]] | * [[Mace Fighting]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Mining]], [[Tactics]], [[Tracking]] | ||
* [[Parrying]]: Block physical and magical attacks | * [[Parrying]]: Block physical and magical attacks | ||
* [[Swordsmanship]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | * [[Swordsmanship]]: [[Anatomy]], [[Arms Lore]], [[Blacksmithing]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | ||
* [[Tactics]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | * [[Tactics]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]] | ||
* [[Wrestling]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | * [[Wrestling]]: [[Anatomy]], [[Arms Lore]], [[Camping]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]] | ||
* [[Alchemy]]: Increases Potion effectiveness and duration | ==Trade Skills== | ||
* [[Blacksmithy]]: [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] | * [[Alchemy]]: Increases Potion effectiveness and duration | ||
* [[Carpentry]]: [[Archery]], [[Mace Fighting]] | * [[Blacksmithy]]: [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] | ||
* [[Cooking]]: Create food useful for all PVM | * [[Carpentry]]: [[Archery]], [[Mace Fighting]] | ||
* [[Lumberjacking]]: [[Camping]], [[Swordsmanship]] (axes) | * [[Cooking]]: Create food useful for all PVM | ||
* [[Mining]]: [[Mace Fighting]] | * [[Lumberjacking]]: [[Camping]], [[Swordsmanship]] (axes) | ||
* [[Tailoring]]: Make clothes and armor. "Reflect damage | * [[Mining]]: [[Mace Fighting]] | ||
* [[Tinkering]]: Craft many different types of fancy items! | * [[Tailoring]]: Make clothes and armor. "Reflect PvM damage while wearing tailored clothing" | ||
* [[Tinkering]]: Craft many different types of fancy items! "PvM Traps" | |||
==Magic== | |||
* [[Evaluating Intelligence]]: [[Camping]], [[Magery]] | * [[Evaluating Intelligence]]: [[Camping]], [[Magery]] | ||
* [[Inscription]]: [[Magery]] "not consume scrolls on use" | * [[Inscription]]: [[Magery]] "not consume scrolls on use" | ||
* [[Meditation]]: [[Magery]] | * [[Meditation]]: [[Magery]] | ||
* [[Resisting Spells]]: Survive those spells! | * [[Resisting Spells]]: Survive those spells! | ||
* [[Spirit Speaking]] : [[Magery]] (Summoning) | * [[Spirit Speaking]]: [[Magery]] (Summoning) | ||
==Wilderness== | |||
* [[Animal Lore]]: [[Animal Taming]]: [[Animal Lore]] | * [[Animal Lore]]: [[Animal Taming]]: [[Animal Lore]] | ||
* [[Fishing]]: [[Fencing]] | * [[Fishing]]: [[Fencing]] | ||
* [[Herding]]: [[Animal Taming]], [[Magery]] (Summoning) | * [[Herding]]: [[Animal Taming]], [[Magery]] (Summoning) | ||
* [[Tracking]]: [[Archery]], [[ | * [[Tracking]]: [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]], [[Wrestling]], [[Magery]], [[Discordance]], [[Provocation]], [[Peacemaking]] | ||
* [[Veterinary]]: Keep your pets alive | * [[Veterinary]]: Keep your pets alive | ||
==Thieving== | |||
* [[Detecting Hidden]]: Reveal hiding units | * [[Detecting Hidden]]: Reveal hiding units | ||
* [[Hiding]]: [[Stealth]] | * [[Hiding]]: [[Stealth]] | ||
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* [[Poisoning]]: [[Magery]], [[Fencing]], [[Swordsmanship]] | * [[Poisoning]]: [[Magery]], [[Fencing]], [[Swordsmanship]] | ||
* [[Remove Trap]]: Remove traps from a variety of chests | * [[Remove Trap]]: Remove traps from a variety of chests | ||
* [[Snooping]]: Stealing | * [[Snooping]]: Stealing | ||
* [[Stealing]]: [[Hiding]], [[Snooping]], [[Stealth]] | * [[Stealing]]: [[Hiding]], [[Snooping]], [[Stealth]] | ||
* [[Stealth]]: [[Hiding]] ([[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]]) | * [[Stealth]]: [[Hiding]] ([[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]]) | ||
==Bard== | |||
* [[Discordance]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] | * [[Discordance]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] | ||
* [[Musicianship]]: [[Forensic Evaluation]], [[Discordance]], [[Peacemaking]], [[Provocation]], [[Tracking]] | * [[Musicianship]]: [[Forensic Evaluation]], [[Discordance]], [[Peacemaking]], [[Provocation]], [[Tracking]] | ||
* [[Peacemaking]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] | * [[Peacemaking]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] | ||
* [[Provocation]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] | * [[Provocation]]: [[Forensic Evaluation]], [[Musicianship]], [[Tracking]] |
Revision as of 03:14, 7 February 2021
Miscellaneous
- Arms Lore: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling
- Begging: Useful for boating
- Bowcraft/Fletching: See Carpentry
- Camping: Archery, Fencing, Mace Fighting, Magery, Swordsmanship, Wrestling. "Carry capacity" (Mining, Lumberjacking, Fishing, Forensic Evaluation)
- Cartography: Needed for Treasure Maps
- Forensic Evaluation: Archery, Camping, Fencing, Mace Fighting, Swordsmanship, Wrestling
- Item Identification: Identify an item, increase Slayer wand damage
Combat
- Anatomy: Archery, Fencing, Healing, Mace Fighting, Swordsmanship, Wrestling
- Archery: Anatomy, Arms Lore, Camping, Carpentry, Forensic Evaluation, Tactics, Tracking
- Fencing: Anatomy, Arms Lore, Blacksmithing, Camping, Fishing, Forensic Evaluation,Tactics, Tracking
- Healing: Anatomy
- Mace Fighting: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Mining, Tactics, Tracking
- Parrying: Block physical and magical attacks
- Swordsmanship: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Tactics, Tracking
- Tactics: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling
- Wrestling: Anatomy, Arms Lore, Camping, Forensic Evaluation, Tactics, Tracking
Trade Skills
- Alchemy: Increases Potion effectiveness and duration
- Blacksmithy: Fencing, Mace Fighting, Swordsmanship
- Carpentry: Archery, Mace Fighting
- Cooking: Create food useful for all PVM
- Lumberjacking: Camping, Swordsmanship (axes)
- Mining: Mace Fighting
- Tailoring: Make clothes and armor. "Reflect PvM damage while wearing tailored clothing"
- Tinkering: Craft many different types of fancy items! "PvM Traps"
Magic
- Evaluating Intelligence: Camping, Magery
- Inscription: Magery "not consume scrolls on use"
- Meditation: Magery
- Resisting Spells: Survive those spells!
- Spirit Speaking: Magery (Summoning)
Wilderness
- Animal Lore: Animal Taming: Animal Lore
- Fishing: Fencing
- Herding: Animal Taming, Magery (Summoning)
- Tracking: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Magery, Discordance, Provocation, Peacemaking
- Veterinary: Keep your pets alive
Thieving
- Detecting Hidden: Reveal hiding units
- Hiding: Stealth
- Lockpicking: Unlock a variety of chests
- Poisoning: Magery, Fencing, Swordsmanship
- Remove Trap: Remove traps from a variety of chests
- Snooping: Stealing
- Stealing: Hiding, Snooping, Stealth
- Stealth: Hiding (Archery, Fencing, Mace Fighting, Swordsmanship)