TemplatesMage

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THIS PAGE IS WORK IN PROGRESS



Summary

Examples of Mage Progression Paths.

 

Template:TempBabyMage

 
 
 
 

Basic Summoner (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus

  • Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
  • Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
  • Training Credits: 50 Wrestling, 50 Evaluating Intelligence
  • Gear Recommendation: Leather Armor, Magical Spellbook with high potency
  • Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
  • Aspect Recommendation: Void, Death or Eldritch
  • Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP

 

Advanced Mugger (Skinner) (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Stealth
120 Camping
110 Forensic Evaluation
100 Hiding
100 Stealing
  90 Tracking
  80 Mace Fighting or Fencing


  • Playstyle: Use Blackguard or Wild Swing stance - while mugging your mobs, then skinning them
  • Gear Recommendation: Burst Weapon for backstab, Grinding Light/Medium for follow up if needed
  • Book/Codice/Kit Required: Thieves Codex, Macefighting or Fencing Codex
  • Aspect Required: Shadow
  • Link Recommendation: Backstab Damage, Damage Above 66% HP, Melee Damage/Armor Ignore
  • Misc: You need an already leveled Thieves Codex for this template to work.
  •           Carry Smokebombs to escape from PKs.



Advanced Pure Dexxer (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  40 Camping
  20 Alchemy


Boss Axeman (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Tactics
100 Focus
  80 Swordsmanship
  80 Healing
  80 Anatomy
  80 Item Identification
  80 Arcane



Poisoner (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Taste Identification
110 Poisoning
  90 Alchemy
  80 Fencing
  80 Tactics
  80 Anatomy
  80 Healing
  80 Parrying