Skill Synergies
Miscellaneous
- Arms Lore: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling
- Begging: Useful for boating.
- Bow craft / Fletching : See Carpentry.
- Camping: Archery, Fencing, Mace Fighting, Magery, Swordsmanship, Wrestling. "Carry capacity" (Mining, Lumberjacking, Fishing, Skinning)
- Cartography: Needed for Treasure Maps
- Forensic Evaluation: Archery, Camping, Fencing, Mace Fighting, Swordsmanship, Wrestling
- Item Identification: Identify an item, increase Slayer wand damage
Combat
- Anatomy: Archery, Fencing, Healing, Mace Fighting, Swordsmanship, Wrestling.
- Archery: Anatomy, Arms Lore, Camping, Carpentry, Forensic Evaluation, Tactics, Tracking.
- Fencing: Anatomy, Arms Lore, Blacksmithing, Camping, Fishing, Forensic Evaluation,Tactics, Tracking.
- Healing: Anatomy
- Mace Fighting: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Mining, Tactics, Tracking.
- Parrying: Block physical and magical attacks
- Swordsmanship: Anatomy, Arms Lore, Blacksmithing, Camping, Forensic Evaluation, Tactics, Tracking.
- Tactics: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling.
- Wrestling: Anatomy, Arms Lore, Camping, Forensic Evaluation, Tactics, Tracking.
Trade Skills
- Alchemy: Increases Potion effectiveness and duration.
- Blacksmithy: Fencing, Mace Fighting, Swordsmanship.
- Carpentry: Archery, Mace Fighting.
- Cooking: Create food useful for all PVM.
- Lumberjacking: Camping, Swordsmanship (axes).
- Mining: Macing.
- Tailoring: Make clothes and armor. "Reflect damage pvm while wearing tailored clothing"
- Tinkering: Craft many different types of fancy items! "PvM Traps"
Magic
- Evaluating Intelligence: Camping, Magery
- Inscription: Magery "not consume scrolls on use"
- Meditation: Magery
- Resisting Spells: Survive those spells!
- Spirit Speak : Magery (Summoning)
Wilderness
- Animal Lore: Animal Taming: Animal Lore
- Fishing: Fencing
- Herding: Animal Taming, Magery (Summoning)
- Tracking: Archery, Fencing, Mace Fighting, Swordsmanship, Wrestling, Magery, Discord, Provocation, [[Peacemaking]
- Veterinary: Keep your pets alive
Thieving
- Detecting Hidden: Reveal hiding units
- Hiding: Stealth
- Lock picking: Unlock a variety of chests
- Poisoning: Magery, Fencing, Swordsmanship
- Remove Trap: Remove traps from a variety of chests
- Snooping: Stealing.
- Stealing: Hiding, Snooping, Stealth.
- Stealth: Hiding (Archery, Fencing, Mace Fighting, Swordsmanship)
Bard