Templates: Difference between revisions

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{{TempStarterBard}}
{{TempStarterBard}}


{{TempBabyMage}}
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{{TempStarterDexxer}}
{{TempStarterDexxer}}

Revision as of 07:08, 7 June 2022

Summary

Players can mix and match all the skills in the game to make almost any kind of character they can think of. Our active development means some of the Templates below might be out of date, so it is always best to check the Forums, Discord, or Test Shard for current stats. Below are some Templates crafted by the community.


Starter Builds

These are temporary, true newbie builds that can take advantage of the accelerated skill gain in New Player Dungeon to get a quick start for players who don't want to macro endlessly. Get to 700 points quickly, then switch certain skills to down arrows as desired to continue advancement into a more advanced template). See the detailed Skill infos to see why they are included.

Starter Bard (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Mace Fighting
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Musicianship
  70 Peacemaking
  70 Discordance
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
  • Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
  • Recommended Weapon: Mace, War Mace, or Maul
  • Recommended Armor: Bone
  • Misc:

Starter Mage (630 skill points)

100 Strength
  25 Dexterity
100 Intelligence

  70 Magery
  70 Meditation
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Evaluating Intelligence
  70 Spirit Speaking
  70 Taste Identification
  35 Inscription
  35 Alchemy

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Spirit Speaking, 1 Meditation
  • Training Credits: 35 Inscription, 35 Alchemy (alchemist), 30 Taste ID (cook)
  • Recommended Weapon: -
  • Recommended Armor: -
  • Misc: Summoned Creatures (2 or 3 up at a time is fine) or Blade Spirits

Starter Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  75 Swords or Maces or Archery or Wrestling or Fencing
  75 Tactics
  75 Chivalry
  75 Healing
  75 Anatomy
  75 Arms Lore
  75 Parrying
  75 Resisting Spells

  • Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
  • Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
  • Gear Recommendations: Grinding Light (Mace War Mace, or Maul), Platemail & Shield
  • Misc: Pure dexxers suffer from accuracy issues making them slow to start, great end game


Starter Dexxer Tamer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

  70 Fencing
  70 Tactics
  70 Tracking
  70 Camping
  70 Forensic Evaluation
  70 Arms Lore
  70 Animal Taming
  70 Animal Lore
  70 Veterinary
  70 Magery

Notes:

  • Starting Skills: (Advanced) - 50 Magery, 49 Fencing, 1 Meditation
  • Training Credits: 50 Animal Taming, 50 Animal Lore (Stablemaster)
  • Recommended Weapon: Kryss or War Fork
  • Recommended Armor: Leather or Studded
  • Misc: Starter Pets - Colossal Frog tank and 3 monitor lizards (New Player Dungeon)

PvM Farming Templates for New Players

These are very effective, low gold cost templates which can be used to farm up the money needed to pursue other careers.

Basic Peaceadin (700 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

100 Musicianship
100 Peacemaking
100 Discordance
100 Fencing or Macefighting
100 Tactics
100 Chivalry
100 Tracking

  • Playstyle: Peace and kill Enemies 1 by 1
  • Starting Skills (Advanced): Chivalry 50, Fencing or Macefighting 49, Discordance 1
  • Training Credits: Musicianship 50, Peacemaking 50
  • Recommended Aspect: Lyric
  • Recommended Weapon: Burst or Grinding (Medium) weapon
  • Recommended Armor: Platemail
  • Needed Codices: Chivalry Book, Fencing or Macefighting Codex, Bard Codex
  • Misc: Highly Recommended for newer players as a great early game build (cheap, strong)
  •           It also performs well as support in groups


Basic Summoner (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus

  • Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
  • Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
  • Training Credits: 50 Wrestling, 50 Evaluating Intelligence
  • Gear Recommendation: Leather Armor, Magical Spellbook with high potency
  • Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
  • Aspect Recommendation: Void, Death or Eldritch
  • Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP

Basic Dexxer (700 skill points)

100 Strength
100 Dexterity
  25 Intelligence

100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Chivalry
100 Focus
  80 Healing
  80 Anatomy
  80 Parrying
  60 Resisting Spells

Notes:

  • Playstyle: Use a shield to block damage or a 2H for bonus damage and bandages or Chivalry abilities to sustain yourself.
  • Starting Skills (Advanced): 50 Weapon Skill, 49 Tactics, 1 Chivalry
  • Training Credits: 50 Healing, 50 Parrying
  • Gear Recommendations: Grinding Light & Shield or Grinding Medium weapon, Platemail
  • Book/Codice/Kit Requirements: Chivalry Book, Weapon Skill Codex, Parry Codex, Healer's Codex
  • Aspect Reco: Air, Earth, Fire, Discipline, Holy
  • Misc: Dexxers are slow starters, but great end game - focus on accuracy, swing speed (Chiv Divine Fury)


Basic Bard Tamer (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Animal Taming
100 Animal Lore
100 Musicianship or Provocation
100 Peacemaking
100 Discordance
100 Magery
100 Meditation or Herding



PvM Advanced Template Selection

This is a selection of playtested PvM template variations which perform well from the point in which a player starts their aspect all the way to when the player starts unlocks higher tiers.

Advanced Pure Dexxer (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
  80 Anatomy
  80 Healing
  80 Parrying
  40 Camping
  20 Alchemy


Boss Axeman (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Chivalry
100 Tactics
100 Focus
  80 Swordsmanship
  80 Healing
  80 Anatomy
  80 Item Identification
  80 Arcane



Advanced Mugger (Skinner) (720 Skillpoints)

100 Strength
100 Dexterity
  25 Intelligence

120 Stealth
120 Camping
110 Forensic Evaluation
100 Hiding
100 Stealing
  90 Tracking
  80 Mace Fighting or Fencing


  • Playstyle: Use Blackguard or Wild Swing stance - while mugging your mobs, then skinning them
  • Gear Recommendation: Burst Weapon for backstab, Grinding Light/Medium for follow up if needed
  • Book/Codice/Kit Required: Thieves Codex, Macefighting or Fencing Codex
  • Aspect Required: Shadow
  • Link Recommendation: Backstab Damage, Damage Above 66% HP, Melee Damage/Armor Ignore
  • Misc: You need an already leveled Thieves Codex for this template to work.
  •           Carry Smokebombs to escape from PKs.




PvP Templates

This is a selection of PvP viable Templates. Those generally dont need (high) Aspects and often are relatively cheap to train


Community Videos

There are alot of great Templates and Guides available on Youtube from various awesome Content Creators. Make sure to check them out for visual Guidance.

  • some examples: