Skill Synergies: Difference between revisions

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** '''Increased Codex Finisher Chance''': [[Anatomy]]
** '''Increased Codex Finisher Chance''': [[Anatomy]]


* [[Fencing]]:
* '''[[Fencing]]''':
** '''Increased Damage:''' [[Anatomy]], [[Camping]], [[Blacksmithy]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]], [[Chivalry]]
** '''Increased Damage:''' [[Anatomy]], [[Camping]], [[Blacksmithy]], [[Forensic Evaluation]], [[Tactics]], [[Tracking]], [[Chivalry]]
** '''Increased Weapon Special Chance''': [[Arms Lore]]
** '''Increased Weapon Special Chance''': [[Arms Lore]]

Revision as of 15:41, 23 January 2024

Summary

  • The following skills have synergies in the ways listed.

Combat

Wrestling

Trade Skills

  • Alchemy: Increases Potion effectiveness and duration
    • Stick explosion potions to other players: Magery
  • Inscription:
    • Use spell scrolls instead of reagents and increased spell damage, buffed magic reflect, longer bless/protection: Magery
    • Increase damage dealt by martial manuals: Wrestling
  • Tailoring: Make clothes and armor. Reflect PvM damage while wearing tailored armor


Magic

Wilderness



Thieving

  • Hiding: Used to become invisible indefinitely
    • To be able to move while hidden: Stealth


Bard

Miscellaneous

  • Begging: Beg from NPCs for gold and to recruit them as crewmembers