Skills & Stats: Difference between revisions
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The three stats are Strength, Dexterity, and Intelligence. You can have a total of 225 stat points, so as you get near the cap you can use the arrows to adjust the way that you will gain one stat and lose another. | The three stats are Strength, Dexterity, and Intelligence. You can have a total of 225 stat points, so as you get near the cap you can use the arrows to adjust the way that you will gain one stat and lose another. | ||
* '''Strength:''' determines how many Hit Points you have | * '''Strength:''' determines how many Hit Points you have | ||
* '''Dexterity:''' determines how fast you can attack, how fast bandages heal, and how much Stamina you have | * '''Dexterity:''' determines how fast you can attack, how fast bandages heal, and how much Stamina you have (capped at 100 dexterity) | ||
* '''Intelligence:''' determines how much Mana you have to cast spells with | * '''Intelligence:''' determines how much Mana you have to cast spells with | ||
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* Players will passively regenerate 1 Hit Point every 4 seconds | * Players will passively regenerate 1 Hit Point every 4 seconds | ||
* Players will passively regenerate 1 Stamina every 2 seconds | * Players will passively regenerate 1 Stamina every 2 seconds | ||
* Players will passively regenerate 1 Mana every 2 seconds | |||
** Mana & Swing Speed are boosted through eating [[Template:FoodSatisfaction|Delectable Food]] | |||
[[File:statusbar.png|link=]] | [[File:statusbar.png|link=]] | ||
==Buff Bar== | ==Buff Bar== | ||
* Read about the [[Buff Bar]] | * Read about the [[Buff Bar]] |
Revision as of 14:15, 1 October 2024
Summary
Many skills in the Outlands have been improved upon (such as Spirit Speaking, Camping, Forensic Evaluation, etc), so it is important to learn what every skill does. Some skills (such as Throwing, Imbuing, etc) are listed but not in use on the shard. You can find detailed information about every skill below.
- Base Skill Cap is 700 (Can be increased to 720 using Skill Mastery)
Combat
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Magic
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Bard
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Thieving
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Trade
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Wilderness
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Misc
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Unused
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Trainable Skills from NPCs
To train a skill from a NPC:
- Single-click and select the Skill from the context menu
- Drop Gold or Training Credits onto the NPC
Below are the skills that NPCs can train:
Skill Mastery
- Skill Mastery refers to the ability of players to increase their Total Skill Cap and Skill Cap for individual skills
- Read more details at Skill Mastery
Stats
The three stats are Strength, Dexterity, and Intelligence. You can have a total of 225 stat points, so as you get near the cap you can use the arrows to adjust the way that you will gain one stat and lose another.
- Strength: determines how many Hit Points you have
- Dexterity: determines how fast you can attack, how fast bandages heal, and how much Stamina you have (capped at 100 dexterity)
- Intelligence: determines how much Mana you have to cast spells with
Stats Regeneration
- Players will passively regenerate 1 Hit Point every 4 seconds
- Players will passively regenerate 1 Stamina every 2 seconds
- Players will passively regenerate 1 Mana every 2 seconds
- Mana & Swing Speed are boosted through eating Delectable Food
Buff Bar
- Read about the Buff Bar