TemplatesBard
Summary
Examples of Bard Progression Paths.
Starter Bard (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Mace Fighting
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Musicianship
70 Peacemaking
70 Discordance
70 Magery
Notes:
- Starting Skills: (Advanced) - 50 Magery, 49 Musicianship, 1 Mace Fighting
- Training Credits: 50 Peacemaking (Bard), 50 Forensic Eval (Tanner)
- Recommended Weapon: Mace, War Mace, or Maul
- Recommended Armor: Bone
- Misc:
Basic Peaceadin (700 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
100 Musicianship
100 Peacemaking
100 Discordance
100 Fencing or Macefighting
100 Tactics
100 Chivalry
100 Tracking
- Playstyle: Peace and kill Enemies 1 by 1
- Starting Skills (Advanced): Chivalry 50, Fencing or Macefighting 49, Discordance 1
- Training Credits: Musicianship 50, Peacemaking 50
- Recommended Aspect: Lyric
- Recommended Weapon: Burst or Grinding (Medium) weapon
- Recommended Armor: Platemail
- Needed Codices: Chivalry Book, Fencing or Macefighting Codex, Bard Codex
- Misc: Highly Recommended for newer players as a great early game build (cheap, strong)
- It also performs well as support in groups
Basic Bard Tamer (700 skill points)
100 Strength
25 Dexterity
100 Intelligence
100 Animal Taming
100 Animal Lore
100 Musicianship or Provocation
100 Peacemaking
100 Discordance
100 Magery
100 Meditation or Herding
- Playstyle: Peace and/or provoke mobs, while using pets to kill
- Starting Skills (Advanced): 50 Taming, 49 Lore, 1 Music
- Training Credits: 50 Magery, 49 Peacemaking
- Gear Recommendation: Leather, Spellbook
- Book/Codice/Kit Required: Taming Bestiary, Bard Codex, Wizard's Grimoire
- Aspect Recommendation: Lyric, Command
- Misc: Need 6 points in Bard Codex - Self Taught to go Provocation
Advanced Mugger (Skinner) (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Stealth
120 Camping
110 Forensic Evaluation
100 Hiding
100 Stealing
90 Tracking
80 Mace Fighting or Fencing
- Playstyle: Use Blackguard or Wild Swing stance - while mugging your mobs, then skinning them
- Gear Recommendation: Burst Weapon for backstab, Grinding Light/Medium for follow up if needed
- Book/Codice/Kit Required: Thieves Codex, Macefighting or Fencing Codex
- Aspect Required: Shadow
- Link Recommendation: Backstab Damage, Damage Above 66% HP, Melee Damage/Armor Ignore
- Misc: You need an already leveled Thieves Codex for this template to work.
- Carry Smokebombs to escape from PKs.
Advanced Pure Dexxer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Chivalry
100 Swords or Maces or Archery or Wrestling or Fencing
100 Tactics
100 Focus
80 Anatomy
80 Healing
80 Parrying
40 Camping
20 Alchemy
- Playstyle: Playstyle and final skill choice wildly differs with weapon skill and Aspect choice.
- Gear Recommendations: Grinding Medium or Burst (2h), Platemail (lighter if wrestling)
- Book/Codice/Kit Requirements: Chivalry Book, Weapon Skill Codex, Parry Codex, Healer's Codex
- Aspect Reco: Air, Blood, Earth, Fire, Discipline, Holy
- Link Reco: Slayer/Dungeon Damage, Melee Special/Damage, Swing Speed (if not capped)
- Misc: This template can be altered for different situations (tank, dps etc.)
Boss Axeman (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Chivalry
100 Tactics
100 Focus
80 Swordsmanship
80 Healing
80 Anatomy
80 Item Identification
80 Arcane
- Playstyle: Use buffed runes & magic damage weapons to increase bleed damage.
- Gear Recommendations: 2h Axe, Platemail
- Book/Codice/Kit Requirements: Chivalry Book, Swords Codex, Healer's Codex
- Aspect Reco: Madness, Discipline, Blood, War
- Link Reco: Damage to Disease, Damage to Bosses, Damage to Poisoned, Netherzone Damage (Omnis)
- Misc: Healers should focus on you - Damage to Disease links only works if someone is diseasing
Poisoner (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Taste Identification
110 Poisoning
90 Alchemy
80 Fencing
80 Tactics
80 Anatomy
80 Healing
80 Parrying
- Playstyle: Poison the mob and Kite as needed.
- Gear Recommendation: 2h Fencing or 1h Grinding Light Sword, Platemail
- Book/Codice/Kit Required: Poison Kit, Weapon Skill Codex, Parry Codex, Healer's Codex
- Aspect Required: Poison
- Link Reco: Damage to Poisoned, Slayer/Dungeon Damage, Poison Damage
- Misc: Lean in on the Melee Poison Sting mechanic from Alchemy
- May require supremely accurate weapon or Melee Special Chance links for hit chance